Defining Human Capability from Soldier and Task Data

Author(s):  
Holly A. H. Handley

The Soldier-Equipment-Task (SET) Framework identifies the three main components of a soldier system and the relationships between them. The human focused data collected by the Human Viewpoint during the system architecting phase can be used as initial reference data for the SET Framework. The Solder (or Human) Capability relationship is defined in the SET Framework between the Soldier and Task Components; this is where the majority of the Human Viewpoint data resides. This paper provides a mapping of the Human Viewpoint data to the SET Framework and develops a methodology to evaluate the Soldier-Task Human Capability relationship for use in Soldier System or other human system focused analyses.

Author(s):  
Juliane Scheil ◽  
Thomas Kleinsorge

AbstractA common marker for inhibition processes in task switching are n − 2 repetition costs. The present study aimed at elucidating effects of no-go trials on n − 2 repetition costs. In contrast to the previous studies, no-go trials were associated with only one of the three tasks in the present two experiments. High n − 2 repetition costs occurred if the no-go task had to be executed in trial n − 2, irrespective of whether a response had to be withheld or not. In contrast, no n − 2 repetition costs were visible if the other two tasks were relevant in n − 2. Whereas this n − 2 effect was unaffected by whether participants could reliably exclude a no-go trial or not, effects of no-gos in trial n were determined by this knowledge. The results differ from effects of no-go trials that are not bound to a specific task. It is assumed that the present no-go variation exerted its effect not on the response level, but on the level of task sets, resulting in enhanced salience of the no-go task that leads to higher activation and, as a consequence, to stronger inhibition. The dissociation of the effects on no-gos in trials n − 2 and n as a function of foreknowledge suggests that the balance between activation and inhibition is shifted not only for single trials and tasks, but for the whole task space.


2021 ◽  
Author(s):  
Jixin Han ◽  
Tomofumi Yuki ◽  
Michelle Mills Strout ◽  
Dan Umeda ◽  
Hironori Kasahara ◽  
...  

Author(s):  
Ralph O. Buchal

 Abstract – Many design courses require students to maintain a paper-based personal design notebook or journal. The potential advantages of a digital notebook have been described in the literature, but few reports can be found on the use of digital notebooks in practice. This paper describes the design and implementation of a cloud-based collaborative workspace to provide a shared team design notebook. The shared workspace uses Microsoft SharePoint sites and Microsoft OneNote notebooks as the main components. SharePoint sites were created for 34 design teams in a 2nd-year engineering design course. Each site had a team notebook, document library, discussion forum, and task scheduler. Instructions and training were provided at the beginning of the course. Students were able to use the tools with little difficulty, and were able to use them as an effective replacement for a paper notebook. However, many teams did not make full use of the available capabilities, and there was little evidence of higher-level collaborative activities. The described implementation is technically and financially feasible, is scalable to large classes, and satisfies most of the requirements of a collaborative design notebook. However, scaffolding and training are needed to ensure that students collaborate effectively.


2006 ◽  
pp. 445-454
Author(s):  
Louis Benjamin Hoisington
Keyword(s):  
Task Set ◽  

Author(s):  
Bruce N. Walker ◽  
Jeffrey Lindsay

If it is not possible to use vision when navigating through one's surroundings, moving safely and effectively becomes much harder. In such cases, non-speech audio cues can serve as navigation beacons, as well as denote features in the environment relevant to the user. This paper outlines and summarizes the development and evaluation of a System for Wearable Audio Navigation (SWAN), including an overview of completed, ongoing, and future research relating to the sounds used, the human-system interaction, output hardware, divided attention, and task effects.


2016 ◽  
Vol 170 ◽  
pp. 66-73 ◽  
Author(s):  
Patricia Hirsch ◽  
Tina Schwarzkopp ◽  
Mathieu Declerck ◽  
Stefanie Reese ◽  
Iring Koch

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