Trimming Game Trees

2019 ◽  
pp. 207-231
Author(s):  
Michael H. Albert ◽  
Richard J. Nowakowski ◽  
David Wolfe
Keyword(s):  
2002 ◽  
Vol 99 (13) ◽  
pp. 9077-9080 ◽  
Author(s):  
S. Govindan ◽  
R. Wilson

ICGA Journal ◽  
1992 ◽  
Vol 15 (2) ◽  
pp. 82-82
Author(s):  
W.H.L.M. Pijls
Keyword(s):  

1969 ◽  
Vol 16 (2) ◽  
pp. 189-207 ◽  
Author(s):  
James R. Slagle ◽  
John E. Dixon
Keyword(s):  

Author(s):  
Carlos Alós-Ferrer ◽  
Klaus Ritzberger
Keyword(s):  

Author(s):  
Christopher James Thornton ◽  
Benedict du Boulay
Keyword(s):  

2012 ◽  
Vol 165 (3) ◽  
pp. 314-325
Author(s):  
Adam DEPTUŁA ◽  
Marian PARTYKA

The paper concerns the application of dependence graphs and game tree-structures for the analysis and synthesis of the dynamic properties of machine systems. Graph distributions starting from various beginning vertices are presented in this paper. In order to illustrate the acceptable subsystems of parent machine system, similarities and differences between complex parametric trees are also given. It is also possible to find the part common to all the game tree-structures and describe it over separate design or operational parameters.


2017 ◽  
Vol 55 (1) ◽  
pp. 217-218

Andrés Perea of Maastricht University reviews “The Theory of Extensive Form Games,” by Carlos Alós-Ferrer and Klaus Ritzberger. The Econlit abstract of this book begins: “Extends the theory of extensive-form games to the general case without any finiteness and synthesizes different models that have been proposed for extensive-form games. Discusses game trees; pseudotrees and order theory; extensive decision problems; extensive forms; discrete extensive forms; and equilibrium.”


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