Flow-Shop Scheduling with the Branch-and-Bound Method

1967 ◽  
Vol 15 (3) ◽  
pp. 473-481 ◽  
Author(s):  
G. B. McMahon ◽  
P. G. Burton
2009 ◽  
Vol 57 (2) ◽  
pp. 550-562
Author(s):  
Kenzo Kurihara ◽  
Yann-Liang Li ◽  
Nobuyuki Nishiuchi ◽  
Kazuaki Masuda

2010 ◽  
Vol 139-141 ◽  
pp. 1530-1534 ◽  
Author(s):  
Zhan Tao Li ◽  
Fu Hong ◽  
Qing Xin Chen ◽  
Ning Mao

This paper deals with an optimal method for solving a 2-stage flexible flow shop scheduling problem with group constraint, batch released dates. This problem is known to be NP-hard. In this paper, first of all, we construct a mathematical model for the problem. Then, we develop a branch and bound method with heuristic algorithm for the optimal solution of the problem. During the initialization, we use a heuristic algorithm H’ as the initial solution. We propose two branching algorithms in the branching procedure and two algorithms for the lower bound. We also propose a set of instances for this type of problem. The results are shown that our branch and bound method is effective for small and medium-sized problem but large-sized problem.


2020 ◽  
Vol 2020 ◽  
pp. 1-16
Author(s):  
Chia-Lun Hsu ◽  
Win-Chin Lin ◽  
Lini Duan ◽  
Jan-Ray Liao ◽  
Chin-Chia Wu ◽  
...  

In many scheduling studies, researchers consider the processing times of jobs as constant numbers. This assumption sometimes is at odds with practical manufacturing process due to several sources of uncertainties arising from real-life situations. Examples are the changing working environments, machine breakdowns, tool quality variations and unavailability, and so on. In light of the phenomenon of scenario-dependent processing times existing in many applications, this paper proposes to incorporate scenario-dependent processing times into a two-machine flow-shop environment with the objective of minimizing the total completion time. The problem under consideration is never explored. To solve it, we first derive a lower bound and two optimality properties to enhance the searching efficiency of a branch-and-bound method. Then, we propose 12 simple heuristics and their corresponding counterparts improved by a pairwise interchange method. Furthermore, we set proposed 12 simple heuristics as the 12 initial seeds to design 12 variants of a cloud theory-based simulated annealing (CSA) algorithm. Finally, we conduct simulations and report the performances of the proposed branch-and-bound method, the 12 heuristics, and the 12 variants of CSA algorithm.


Author(s):  
Dana Marsetiya Utama

This article discussed the problem of flow shop scheduling to minimize the makespan. The purpose of this article is to develop the LPT and Branch And Bound (LPT-Branch And Bound) algorithms to minimize the makespan. The proposed method is Longest Processing Time (LPT) and Branch And Bound. Stage settlement is divided into 3 parts. To proved the proposed algorithm, a numerical experiment was conducted by comparing the LPT-LN algorithm. The result of the numerical experiment shows that LPT-Branch And Bound's proposed algorithm is more efficient than the LPT-LN algorithm.


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