A Study on Sound Design Techniques to Express Inner Consciousness in Autobiographical Film

Film Studies ◽  
2021 ◽  
Vol 90 ◽  
pp. 321-348
Author(s):  
nam yeh Park
2017 ◽  
Vol 9 (3) ◽  
pp. 46-59
Author(s):  
E A Rusinova

This extension of the authors publication cycle Audiovisual Means of Creating Metadiegetic Space in Cinema (Vestnik VGIK #1(31), 2017; #2 (32), 2017) is a historical, artistical and technological survey of special sound-design techniques that make it possible to use the expressive potential of a human voice in a subjective (metadiegetic) space of the motion picture and through the voice to separate the metadiegetis from the sound realism of the diegesis of an audio-visual production.


2017 ◽  
Vol 9 (2) ◽  
pp. 80-87
Author(s):  
Elena A Rusinova

This extension of the authors previous article udiovisual Means of Creating Metadiegetic Space in Cinema (see Vestnik VGIK #1 (31), 2017) is a historic survey of the sound design techniques which make it possible to use musical expressive means for designating the films subjective space (metadiegesis) and separating the metadiegesis from diegesis by means of music.


2014 ◽  
Vol 4 (2) ◽  
pp. 103-121 ◽  
Author(s):  
Patrick Susini ◽  
Olivier Houix ◽  
Nicolas Misdariis
Keyword(s):  

2020 ◽  
Vol 1 (1) ◽  
pp. 100-102
Author(s):  
Karen Collins

Karen Collins reflects on her seminal volume Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, a little over a decade after its publication.


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