Review of Fast Mode Decision Algorithms for Intra Prediction in High Efficiency Video Coding Standard

Author(s):  
Umesh Kaware ◽  
Sanjay Gulhane

The emerging High Efficiency Video Coding (HEVC) standard is a new improved next generation video coding standard. HEVC aims to provide improved compression performance as compared to all other video coding standards. To improve the coding efficiency a number of new techniques have been used. The higher compression efficiency is obtained at the cost of an increase in the computational load. In HEVC 35 modes are provided for intra prediction to improve the compression efficiency. The best mode is selected by Rate Distortion Optimization (RDO) process. It achieves significant improvement in coding efficiency compared with previous standards. However, this causes high encoding complexity. This paper discuss the various fast mode decision algorithms for intra prediction in HEVC.

2014 ◽  
Vol 2014 ◽  
pp. 1-9 ◽  
Author(s):  
Qiuwen Zhang ◽  
Nana Li ◽  
Qinggang Wu

The emerging international standard of high efficiency video coding based 3D video coding (3D-HEVC) is a successor to multiview video coding (MVC). In 3D-HEVC depth intracoding, depth modeling mode (DMM) and high efficiency video coding (HEVC) intraprediction mode are both employed to select the best coding mode for each coding unit (CU). This technique achieves the highest possible coding efficiency, but it results in extremely large encoding time which obstructs the 3D-HEVC from practical application. In this paper, a fast mode decision algorithm based on the correlation between texture video and depth map is proposed to reduce 3D-HEVC depth intracoding computational complexity. Since the texture video and its associated depth map represent the same scene, there is a high correlation among the prediction mode from texture video and depth map. Therefore, we can skip some specific depth intraprediction modes rarely used in related texture CU. Experimental results show that the proposed algorithm can significantly reduce computational complexity of 3D-HEVC depth intracoding while maintaining coding efficiency.


2014 ◽  
Vol 11 (4) ◽  
pp. 675-691 ◽  
Author(s):  
Fatma Belghith ◽  
Hassan Kibeya ◽  
Hassen Loukil ◽  
Mohamed Ali Ben Ayed ◽  
Nouri Masmoudi

2020 ◽  
Vol 10 (2) ◽  
pp. 496-501
Author(s):  
Wen Si ◽  
Qian Zhang ◽  
Zhengcheng Shi ◽  
Bin Wang ◽  
Tao Yan ◽  
...  

High Efficiency Video Coding (HEVC) is the next generation video coding standard. In HEVC, 35 intra prediction modes are defined to improve coding efficiency, which result in huge computational complexity, as a large number of prediction modes and a flexible coding unit (CU) structure is adopted in CU coding. To reduce this computational burden, this paper presents a gradient-based candidate list clipping algorithm for Intra mode prediction. Experimental results show that the proposed algorithm can reduce 29.16% total encoding time with just 1.34% BD-rate increase and –0.07 dB decrease of BD-PSNR.


2016 ◽  
Vol 26 (4) ◽  
pp. 696-710 ◽  
Author(s):  
Alireza Aminlou ◽  
Mahmoud Reza Hashemi ◽  
Moncef Gabbouj ◽  
Bing Zeng ◽  
Omid Fatemi

2019 ◽  
Vol 2019 ◽  
pp. 1-13
Author(s):  
Qiuwen Zhang ◽  
Shuaichao Wei ◽  
Rijian Su

Three-dimensional extension of the high efficiency video coding (3D-HEVC) is an emerging international video compression standard for multiview video system applications. Similar to HEVC, a computationally expensive mode decision is performed using all depth levels and prediction modes to select the least rate-distortion (RD) cost for each coding unit (CU). In addition, new tools and intercomponent prediction techniques have been introduced to 3D-HEVC for improving the compression efficiency of the multiview texture videos. These techniques, despite achieving the highest texture video coding efficiency, involve extremely high-complex procedures, thus limiting 3D-HEVC encoders in practical applications. In this paper, a fast texture video coding method based on motion homogeneity is proposed to reduce 3D-HEVC computational complexity. Because the multiview texture videos instantly represent the same scene at the same time (considering that the optimal CU depth level and prediction modes are highly multiview content dependent), it is not efficient to use all depth levels and prediction modes in 3D-HEVC. The motion homogeneity model of a CU is first studied according to the motion vectors and prediction modes from the corresponding CUs. Based on this model, we present three efficient texture video coding approaches, such as the fast depth level range determination, early SKIP/Merge mode decision, and adaptive motion search range adjustment. Experimental results demonstrate that the proposed overall method can save 56.6% encoding time with only trivial coding efficiency degradation.


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