scholarly journals Primacy effects in impression formation as a function of type of impression

1971 ◽  
Vol 25 (4) ◽  
pp. 195-196 ◽  
Author(s):  
Thomas Rywick
2020 ◽  
Author(s):  
Jess Sullivan

Individuals described as “fun, witty, and vicious” are typically rated more favorably than those described as “vicious, witty, and fun” despite the semantic equivalence of these statements. This is known as the primacy effect in impression formation. We tested whether these effects emerge from pragmatic inferences about communicative intentions (e.g., that communicators should relay the most important information first). Participants heard a list of descriptors, with the most positive adjective listed either first or last; they also learned either that (a) the list was compiled by a human (licensing the inference that the most important information should be conveyed first) or (b) randomly ordered by a computer (thus blocking such an inference). Across five experiments (total N = 2,882), we found support for a small primacy effect in impression formation, but found no evidence of a pragmatic explanation for primacy effects.


1970 ◽  
Vol 30 (2) ◽  
pp. 393-394 ◽  
Author(s):  
James H. McGinnis ◽  
Leon J. Oziel

Primacy effects well account for differences in the mean ratings of the two groups of Ss employed. Such effects in impression formation may be the result of two separate but interacting processes, namely, Asch's directed impression formation and Anderson's decreased attention hypothesis.


1973 ◽  
Vol 37 (1) ◽  
pp. 275-278 ◽  
Author(s):  
Stephen Labbie

To assess the effects of congruity of stimulus material upon subsequent impression formations 120 students in introductory psychology were tested in either a congruent, incongruent or a comparison condition, while order of presentation was controlled. Predictions based on the congruity-incongruity dimension were supported by these results: Ss responded differentially to an impression-formation task as a function of the congruity or incongruity of the stimulus material, primacy effects in impression formation occurred when stimulus material was congruent and negative followed by congruent and positive, and negative material was more influential in establishing an impression in general, and, in particular, when material was incongruent. These findings were discussed with regard to previous research and implications.


2018 ◽  
Vol 10 (4) ◽  
pp. 432-439 ◽  
Author(s):  
Jessica Sullivan

Individuals described as “fun, witty, and vicious” are typically rated more favorably than those described as “vicious, witty, and fun” despite the semantic equivalence of these statements. This is known as the primacy effect in impression formation. We tested whether these effects emerge from pragmatic inferences about communicative intentions (e.g., that communicators should relay the most important information first). Participants heard a list of descriptors, with the most positive adjective listed either first or last; they also learned either that (a) the list was compiled by a human (licensing the inference that the most important information should be conveyed first) or (b) randomly ordered by a computer (thus blocking such an inference). Across five experiments (total N = 2,882), we found support for a small primacy effect in impression formation, but found no evidence of a pragmatic explanation for primacy effects.


1961 ◽  
Vol 63 (2) ◽  
pp. 346-350 ◽  
Author(s):  
Norman H. Anderson ◽  
Alfred A. Barrios

Author(s):  
David Weibel ◽  
Daniel Stricker ◽  
Bartholomäus Wissmath ◽  
Fred W. Mast

Like in the real world, the first impression a person leaves in a computer-mediated environment depends on his or her online appearance. The present study manipulates an avatar’s pupil size, eyeblink frequency, and the viewing angle to investigate whether nonverbal visual characteristics are responsible for the impression made. We assessed how participants (N = 56) evaluate these avatars in terms of different attributes. The findings show that avatars with large pupils and slow eye blink frequency are perceived as more sociable and more attractive. Compared to avatars seen in full frontal view or from above, avatars seen from below were rated as most sociable, self-confident, and attractive. Moreover, avatars’ pupil size and eyeblink frequency escape the viewer’s conscious perception but still influence how people evaluate them. The findings have wide-ranging applied implications for avatar design.


2014 ◽  
Vol 45 (3) ◽  
pp. 153-163 ◽  
Author(s):  
Sanne Nauts ◽  
Oliver Langner ◽  
Inge Huijsmans ◽  
Roos Vonk ◽  
Daniël H. J. Wigboldus

Asch’s seminal research on “Forming Impressions of Personality” (1946) has widely been cited as providing evidence for a primacy-of-warmth effect, suggesting that warmth-related judgments have a stronger influence on impressions of personality than competence-related judgments (e.g., Fiske, Cuddy, & Glick, 2007 ; Wojciszke, 2005 ). Because this effect does not fit with Asch’s Gestalt-view on impression formation and does not readily follow from the data presented in his original paper, the goal of the present study was to critically examine and replicate the studies of Asch’s paper that are most relevant to the primacy-of-warmth effect. We found no evidence for a primacy-of-warmth effect. Instead, the role of warmth was highly context-dependent, and competence was at least as important in shaping impressions as warmth.


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