An Improved Genetic Algorithm for Digital Facility Layout Optimization Oriented Multi-Species and Variable-Batch Production Mode

2013 ◽  
Vol 694-697 ◽  
pp. 3632-3635
Author(s):  
Dao Guo Li ◽  
Zhao Xia Chen

When solving facility layout problem for the digital workshop to optimize the production, the traditional genetic algorithm has its flaws with slow convergence speed and that the accuracy of the optimal solution is not ideal. This paper analyzes those weak points and proposed an improved genetic algorithm according to the characteristics of multi-species and variable-batch production mode. The proposed approach improved the convergence speed and the accuracy of the optimal solution. The presented model of GA also has been tested and verified by simulation.

2018 ◽  
Vol 8 (9) ◽  
pp. 1604 ◽  
Author(s):  
Xue Sun ◽  
Lien-Fu Lai ◽  
Ping Chou ◽  
Liang-Rui Chen ◽  
Chao-Chin Wu

Facility layout problem (FLP) is one of the hottest research areas in industrial engineering. A good facility layout can achieve efficient production management, improve production efficiency, and create high economic values. Because FLP is an NP-hard problem, meaning it is impossible to find the optimal solution when problem becomes sufficiently large, various evolutionary algorithms (EAs) have been proposed to find a sub-optimal solution within a reasonable time interval. Recently, a genetic algorithm (GA) was proposed for unequal area FLP (UA-FLP), where the areas of facilities are not identical. More precisely, the GA is an island model based, which is called IMGA. Since EAs are still very time consuming, many efforts have been devoted to how to parallelize various EAs including IMGA. In recent work, Steffen and Dietmar proposed how to parallelize island models of EAs. However, their parallelization approaches are preliminary because they focused mainly on comparing the performances between different parallel architectures. In addition, they used one mathematical function to model the problem. To further investigate on how to parallelize the IMGA by GPU, in this paper we propose multiple parallel algorithms, for each individual step in the IMGA when solving the industrial engineering problem, UA-FLP, and conduct experiments to compare their performances. After integrating better algorithms for all steps into the IMGA, our GPU implementation outperforms the CPU counterpart and the best speedup can be as high as 84.


Author(s):  
Tran Vu TU ◽  
Kazushi SANO

This paper firstly proposes an improved genetic algorithm (GA) for optimization in adaptive bus signal priority control at signalized intersections. Unlike conventional genetic algorithms with slow convergence speed, this algorithm can increase the convergence speed by utilizing the compensation rule between consecutive signal cycles to narrow new possible generated population spaces. Secondly, the paper would like to present a way to apply the algorithm to a simple adaptive bus signal priority control as well as compare how much the computation time is saved when applying the improved algorithm. Then the research thirdly investigates the efficiency of the proposed algorithm under various flow rate situations. The results show that the improved genetic algorithm can reduce the computation time considerably, by up to 48.39% for the studied case.  With high saturation degrees on the cross street, the convergence rate performance of the improved genetic algorithm is significantly good. The figure can be up to 36.2% when compared with the convergence rate of the conventional GA.


2017 ◽  
Vol 21 ◽  
pp. 255-262 ◽  
Author(s):  
Mazin Abed Mohammed ◽  
Mohd Khanapi Abd Ghani ◽  
Raed Ibraheem Hamed ◽  
Salama A. Mostafa ◽  
Mohd Sharifuddin Ahmad ◽  
...  

2019 ◽  
Vol 2019 ◽  
pp. 1-11 ◽  
Author(s):  
Yongjin Liu ◽  
Xihong Chen ◽  
Yu Zhao

A prototype filter design for FBMC/OQAM systems is proposed in this study. The influence of both the channel estimation and the stop-band energy is taken into account in this method. An efficient preamble structure is proposed to improve the performance of channel estimation and save the frequency spectral efficiency. The reciprocal of the signal-to-interference plus noise ratio (RSINR) is derived to measure the influence of the prototype filter on channel estimation. After that, the process of prototype filter design is formulated as an optimization problem with constraint on the RSINR. To accelerate the convergence and obtain global optimal solution, an improved genetic algorithm is proposed. Especially, the History Network and pruning operator are adopted in this improved genetic algorithm. Simulation results demonstrate the validity and efficiency of the prototype filter designed in this study.


2013 ◽  
Vol 365-366 ◽  
pp. 194-198 ◽  
Author(s):  
Mei Ni Guo

mprove the existing genetic algorithm, make the vehicle path planning problem solving can be higher quality and faster solution. The mathematic model for study of VRP with genetic algorithms was established. An improved genetic algorithm was proposed, which consist of a new method of initial population and partheno genetic algorithm revolution operation.Exploited Computer Aided Platform and Validated VRP by simulation software. Compared this improved genetic algorithm with the existing genetic algorithm and approximation algorithms through an example, convergence rate Much faster and the Optimal results from 117.0km Reduced to 107.8km,proved that this article improved genetic algorithm can be faster to reach an optimal solution. The results showed that the improved GA can keep the variety of cross and accelerate the search speed.


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