A Efficient Surface Reconstruction Method for Noisy Samples Based on Bilateral Filtering and down Sampling
Surface reconstruction is a hot topic in the field of computer graphics. Power Crust algorithm can reconstruct a triangle mesh that is topologically valid and convergent to the original surface. But it can not handle the points with noised and its running time is long. In this paper an efficient surface reconstruction algorithm for noisy samples is proposed. Firstly, we delete the noise by bilateral filter. Secondly, a non-uniformly sampling method is used to resample the input data in order decrease the number of the samples to the local feature size before reconstruction. Finally, Power crust algorithm is be used to reconstructed the surface. From the experiments, it can be seen the speed of reconstruction is increased and the features of the surface are preserved.