scholarly journals An interactive visualization system for large-scale telemedical disease management

Author(s):  
D Brodbeck ◽  
R Gasser ◽  
M Degen ◽  
J Luthiger ◽  
S Reichlin
Author(s):  
Yuichi Matsuo

We have been long involved in large-scale computational fluid dynamics (CFD) simulations in aerospace research. These days, as the computer power grows, output data from the simulations becomes larger and larger, and we feel that the current visualization methodology has its limitation in understanding. Thus, with the target concepts of reality, collaboration, and communication, we has built an immersive and interactive visualization system with a large-sized wall-type display. The system, which has been in operation since April 2001, is driven by a SGI Onyx 3400 server with 32 CPUs, 64Gbytes memory, and 6 IR3 graphics pipelines, and comprises a 4.6×1.5-meter (15×5-foot) rear projection screen with 3 high-resolution CRT projectors, supporting stereoscopic viewing, easy color/luminosity matching, and accurate edge-blending. The system is mainly used for visualization of large-scale CFD simulations. This paper will describe the new visualization system introduced at the National Aerospace Laboratory of Japan, and the features of the system are discussed while illustrating some typical visualized examples.


2004 ◽  
Vol 24 (Supplement1) ◽  
pp. 311-314
Author(s):  
Kenji ONO ◽  
Tsuyoshi TAMAKI ◽  
Hiroyuki YOSHIKAWA ◽  
Yasuo KATANO ◽  
Kwan-Liu Ma

Author(s):  
Yingjun Qiu ◽  
Youbing Zhao ◽  
Jiaoying Shi

Traditional visualization approaches cannot handle new challenges in the visualization field such as visualizing huge data sets, communicating between existing visualization systems and providing interactive visualization services, widely. In this chapter, the authors introduce an emerging research direction in the visualization field, grid-based visualization, which aims to resolves the above problems by utilizing grid computing technology. However, current grid computing technology is almost batch job-oriented and does not support interactive visualization applications natively. In this chapter, the authors implement a grid-based visualization system (GVis) which utilizes large-scale computing resources to achieve large dataset visualization in real time and provides end users with reliable interactive visualization services, widely. In GVis system, current grid computing technology is extended to support interactive visualization applications.


2012 ◽  
Vol 1 (4) ◽  
pp. 17-34 ◽  
Author(s):  
Juri Engel ◽  
Jürgen Döllner

Immersive visualization offers an intuitive access to and an effective way of realizing, exploring, and analyzing virtual 3D city models, which are essential tools for effective communication and management of complex urban spatial information in e-planning. In particular, immersive visualization allows for simulating planning scenarios and to receive a close-to-reality impression by both non-expert and expert stakeholders. This contribution is concerned with the main requirements and technical concepts of a system for visualizing virtual 3D city models in large-scale, fully immersive environments. It allows stakeholders ranging from citizens to decision-makers to explore and examine the virtual 3D city model and embedded planning models “in situ.” Fully immersive environments involve a number of specific requirements for both hardware and 3D rendering including enhanced 3D rendering techniques, an immersion-aware, autonomous, and assistive 3D camera system, and a synthetic, immersion-supporting soundscape. Based on these requirements, the authors have implemented a prototypical visualization system that the authors present in this article. The characteristics of fully immersive visualization enable a number of new applications within e-planning workflows and processes, in particular, with respect to public participation, decision support, and location marketing.


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