vocal strain
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Author(s):  
Matti D. Groll ◽  
Surbhi Hablani ◽  
Cara E. Stepp

Purpose Prior work suggests that voice onset time (VOT) may be impacted by laryngeal tension: VOT means decrease when individuals with typical voices increase their fundamental frequency ( f o ) and VOT variability is increased in individuals with vocal hyperfunction, a voice disorder characterized by increased laryngeal tension. This study further explored the relationship between VOT and laryngeal tension during increased f o , vocal effort, and vocal strain. Method Sixteen typical speakers of American English were instructed to produce VOT utterances under four conditions: baseline, high pitch, effort, and strain. Repeated-measures analysis of variance models were used to analyze the effects of condition on VOT means and standard deviations ( SD s); pairwise comparisons were used to determine significant differences between conditions. Results Voicing, condition, and their interaction significantly affected VOT means. Voiceless VOT means significantly decreased for high pitch ( p < .001) relative to baseline; however, no changes in voiceless VOT means were found for effort or strain relative to baseline. Although condition had a significant effect on VOT SD s, there were no significant differences between effort, strain, and high pitch conditions relative to baseline. Conclusions Speakers with typical voices likely engage different musculature to increase pitch than to increase vocal effort and strain. The increased VOT variability present with vocal hyperfunction is not seen in individuals with typical voices using increased effort and strain, supporting the assertion that this feature of vocal hyperfunction may be related to disordered vocal motor control rather than resulting from effortful voice production.


2020 ◽  
Vol 10 (17) ◽  
pp. 5907
Author(s):  
Mojgan Farahani ◽  
Vijay Parsa ◽  
Björn Herrmann ◽  
Mason Kadem ◽  
Ingrid Johnsrude ◽  
...  

This study evaluated ratings of vocal strain and perceived listening effort by normal hearing participants while listening to speech samples produced by talkers with adductor spasmodic dysphonia (AdSD). In addition, objective listening effort was measured through concurrent pupillometry to determine whether listening to disordered voices changed arousal as a result of emotional state or cognitive load. Recordings of the second sentence of the “Rainbow Passage” produced by talkers with varying degrees of AdSD served as speech stimuli. Twenty naïve young adult listeners perceptually evaluated these stimuli on the dimensions of vocal strain and listening effort using two separate visual analogue scales. While making the auditory-perceptual judgments, listeners’ pupil characteristics were objectively measured in synchrony with the presentation of each voice stimulus. Data analyses revealed moderate-to-high inter- and intra-rater reliability. A significant positive correlation was found between the ratings of vocal strain and listening effort. In addition, listeners displayed greater peak pupil dilation (PPD) when listening to more strained and effortful voice samples. Findings from this study suggest that when combined with an auditory-perceptual task, non-volitional physiologic changes in pupil response may serve as an indicator of listening and cognitive effort or arousal.


2019 ◽  
Vol 7 (4) ◽  
pp. 186-197 ◽  
Author(s):  
Milena Droumeva

Video games are demanding work indeed. So demanding that our screen heroes and heroines are constantly making sounds of strife, struggle, or victory while conducting surrogate labor for us running, fighting, saving worlds. These sounds also represent the very real demanding labor of voice actors, whose burnout and vocal strain have recently come to the fore in terms of the games industries’ labor standards (Cazden, 2017). But do heroes and she-roes sound the same? What are the demands—virtual, physical, and emotional—of maintaining sexist sonic tropes in popular media; demands that are required of the industry, the game program, and the player alike? Based on participatory observations of gameplay (i.e., the research team engaging with the material by playing the games we study), close reading of gendered sonic presence, and a historical content analysis of three iconic arcade fighting games, this article reports on a notable trend: As games self-purportedly and in the eyes of the wider community improve the visual representation of female playable leads important aspects of the vocal representation of women has not only lagged behind but become more exaggeratedly gendered with higher-fidelity bigger-budget game productions. In essence, femininity continues to be a disempowering design pattern in ways far more nuanced than sexualization alone. This media ecology implicates not only the history of best practices for the games industry itself, but also the culture of professional voice acting, and the role of games as trendsetters for industry conventions of media representation. Listening to battle cries is discussed here as a politics of embodiment and a form of emotionally demanding game labor that simultaneously affects the flow and immersion of playing, and carries over toxic attitudes about femininity outside the game context.


2019 ◽  
Vol 33 (6) ◽  
pp. 838-845 ◽  
Author(s):  
Supraja Anand ◽  
Lisa M. Kopf ◽  
Rahul Shrivastav ◽  
David A. Eddins
Keyword(s):  

2016 ◽  
Vol 140 (4) ◽  
pp. 3398-3398
Author(s):  
David A. Eddins ◽  
Mark D. Skowronski ◽  
Supraja Anand ◽  
Rahul Shrivastav

2016 ◽  
Vol 155 (1) ◽  
pp. 33-41 ◽  
Author(s):  
Stephanie Misono ◽  
Schelomo Marmor ◽  
Nelson Roy ◽  
Ted Mau ◽  
Seth M. Cohen

Objectives To assess perspectives of patients with voice problems and identify factors associated with the likelihood of referral to voice therapy via the CHEER (Creating Healthcare Excellence through Education and Research) practice-based research network infrastructure. Study Design Prospectively enrolled cross-sectional study of CHEER patients seen for a voice problem (dysphonia). Setting The CHEER network of community and academic sites. Methods Patient-reported demographic information, nature and severity of voice problems, clinical diagnoses, and proposed treatment plans were collected. The relationship between patient factors and voice therapy referral was investigated. Results Patients (N = 249) were identified over 12 months from 10 sites comprising 30 otolaryngology physicians. The majority were women (68%) and white (82%). Most patients reported a recurrent voice problem (72%) and symptom duration >4 weeks (89%). The most commonly reported voice-related diagnoses were vocal strain, reflux, and benign vocal fold lesions. Sixty-seven percent of enrolled patients reported receiving a recommendation for voice therapy. After adjusting for sociodemographic and other factors, diagnoses including vocal strain/excessive tension and vocal fold paralysis and academic practice type were associated with increased likelihood of reporting a referral for voice therapy. Conclusions The CHEER network successfully enrolled a representative sample of patients with dysphonia. Common diagnoses were vocal strain, reflux, and benign vocal fold lesions; commonly reported treatment recommendations included speech/voice therapy and antireflux medication. Recommendation for speech/voice therapy was associated with academic practice type.


CoDAS ◽  
2015 ◽  
Vol 27 (4) ◽  
pp. 392-399 ◽  
Author(s):  
Ariane Damasceno Pellicani ◽  
Hilton Marcos Alves Ricz ◽  
Lilian Neto Aguiar Ricz

OBJECTIVES: To evaluate the behavior of the phonatory function and the perceived strain in Brazilian young women, before and after a test of prolonged voice use test, for a period of one continuous hour.METHODS: Twenty young women without laryngeal disorders participated in the study and were submitted to vocal acoustic analysis (MDVP-Advanced, CSL-Kay Pentax(r)), perceptual voice assessment, carried out by five judges, and the measurement of speech-strain level using a visual analog scale before and after a prolonged use of the voice, from the reading of a standardized text for one hour in usual vocal intensity and frequency, without breaks for hydration or vocal rest. The description and comparison between the variables and the appropriate statistical analysis were carried out.RESULTS: The acoustic parameters of fundamental (f0) and low frequency (Flo) of the emission increased after 1 hour of voice use, while the values for the amplitude tremor intensity index (Atri), amplitude variation (vAm), noise-to-harmonic ratio (NHR), and soft phonation index (SPI) were reduced after the prolonged voice use test. The judges agreed with the decrease in the overall level of dysphonia (kappa=0.66), roughness (kappa=0.59), and vocal breathiness (kappa=0.73); increased phonatory stability (kappa=0.64); vocal projection (kappa=0.48); pitch (kappa=0.74); and loudness (kappa=0.65). The phonatory strain increased significantly after the test (p=0.003).CONCLUSION: One hour of prolonged voice use seems to favor laryngeal adaptation and increased adductor muscle activity to maintain vocal efficiency. However, the self-perception of vocal strain is evident and can be understood as a sign of muscle fatigue caused by continuous use.


2013 ◽  
Vol 133 (5) ◽  
pp. 3553-3553
Author(s):  
Nick Durup ◽  
Bridget Shield ◽  
Stephen Dance ◽  
Rory Sullivan
Keyword(s):  

2013 ◽  
Author(s):  
Nick Durup ◽  
Bridget M. Shield ◽  
Stephen Dance ◽  
Rory Sullivan
Keyword(s):  

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