cone beam reconstruction
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2015 ◽  
Vol 57 (10) ◽  
pp. 571-575 ◽  
Author(s):  
Xianchao Wang ◽  
Ziyue Tang ◽  
Zhenbo Zhu ◽  
Chengshun Jiang

2015 ◽  
Vol 64 (5) ◽  
pp. 058704
Author(s):  
Han Yu ◽  
Li Lei ◽  
Yan Bin ◽  
Xi Xiao-Qi ◽  
Hu Guo-En

2014 ◽  
Vol 519-520 ◽  
pp. 85-89
Author(s):  
Xiang Zhang ◽  
Bin Yan ◽  
Lei Li ◽  
Feng Zhang ◽  
Xiao Qi Xi ◽  
...  

To investigate the performance of acceleration technologies for FDK algorithm, two of the most common high-performance computing hardware, multi-core CPU and GPU, are involved in our experiment. Both runtime and accuracy are regarded as the standards to evaluate the performance of four different programming methods: OpenMP, GLSL, CUDA and OpenCL. All the methods are estimated with comparable optimization strategies. The experimental results show that GPU has higher efficiency than multi-core CPU for fast cone-beam reconstruction, meanwhile CUDA is the best choice for programming on the multi-processor featured GPU.


2012 ◽  
Vol 57 (9) ◽  
pp. 2689-2707 ◽  
Author(s):  
Yanbin Lu ◽  
Jiansheng Yang ◽  
John W Emerson ◽  
Heng Mao ◽  
Tie Zhou ◽  
...  

2012 ◽  
Author(s):  
Kyungchan Jin ◽  
Jungbyung Park ◽  
Jongchul Park

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