3d streaming
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2020 ◽  
Vol 6 (1) ◽  
pp. 1
Author(s):  
Enrique Canessa ◽  
Livio Tenze

We developed a method to transform stereoscopic two-dimensional (2D) images into holograms via unsupervised morphing deformations between left (L) and right (R) input images. By using robust DeepFlow and light-field rendering algorithms, we established correlations between a 2D scene and its three-dimensional (3D) display on a Looking Glass HoloPlay monitor. The possibility of applying this method, together with a lookup table for multi-view glasses-free 3D streaming with a stereo webcam, was also analyzed.


Author(s):  
C. B. Siew ◽  
A. Abdul Rahman

Web services utilizations in Spatial Data Infrastructure (SDI) have been well established and standardized by Open Geospatial 3D graphics rendering has been a topic of interest among scientific domain from both computer science and geospatial science. Different methods were proposed and discussed in these researches for different domains and applications. Each method provides advantages and trade-offs. Some methods proposed image based rendering for 3D graphics and ultimately. This paper attempts to discuss several techniques from past researches and attempts to propose another method inspired from these techniques, customized for 3D SDI its data workflow use cases.


Author(s):  
Guisong Yang ◽  
Xingyu He ◽  
Huifen Xu ◽  
Wei Wang ◽  
Chunxue Wu ◽  
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2015 ◽  
Vol 75 (8) ◽  
pp. 4411-4440 ◽  
Author(s):  
Cristiano Ceglie ◽  
Giuseppe Piro ◽  
Domenico Striccoli ◽  
Pietro Camarda

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