ray transforms
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Author(s):  
François Monard ◽  
Richard Nickl ◽  
Gabriel P. Paternain
Keyword(s):  
X Ray ◽  


Author(s):  
Ingo Wald ◽  
Nate Morrical ◽  
Stefan Zellmann ◽  
Lei Ma ◽  
Will Usher ◽  
...  

With the recent addition of hardware ray tracing capabilities, GPUs have become incredibly efficient at ray tracing both triangular geometry, and instances thereof. However, the bounding volume hierarchies that current ray tracing hardware relies on are known to struggle with long, thin primitives like cylinders and curves, because the axis-aligned bounding boxes that these hierarchies rely on cannot tightly bound such primitives. In this paper, we evaluate the use of RTX ray tracing capabilities to accelerate these primitives by tricking the GPU's instancing units into executing a hardware-accelerated oriented bounding box (OBB) rejection test before calling the user's intersection program. We show that this can be done with minimal changes to the intersection programs and demonstrate speedups of up to 5.9× on a variety of data sets.



2020 ◽  
pp. 125494
Author(s):  
Evgeny Yu. Derevtsov ◽  
Yuriy S. Volkov ◽  
Thomas Schuster
Keyword(s):  




2020 ◽  
Vol 0 (0) ◽  
Author(s):  
Fedor Goncharov

AbstractIn this work we investigate numerically the reconstruction approach proposed in [F. O. Goncharov and R. G. Novikov, An analog of Chang inversion formula for weighted Radon transforms in multidimensions, Eurasian J. Math. Comput. Appl. 4 2016, 2, 23–32] for weighted ray transforms (weighted Radon transforms along oriented straight lines) in 3D. In particular, the approach is based on a geometric reduction of the data modeled by weighted ray transforms to new data modeled by weighted Radon transforms along two-dimensional planes in 3D. Such reduction could be seen as a preprocessing procedure which could be further completed by any preferred reconstruction algorithm. In a series of numerical tests on modelized and real SPECT (single photon emission computed tomography) data we demonstrate that such procedure can significantly reduce the impact of noise on reconstructions.



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