Usability of Browser-Based Pen-Touch/Speech User Interfaces for Form-Based Applications in Mobile Environment

Author(s):  
Atsuhiko Kai ◽  
Takahiro Nakano ◽  
Seiichi Nakagawa
Author(s):  
Miguel Bordallo López

Computer vision can be used to increase the interactivity of existing and new camera-based applications. It can be used to build novel interaction methods and user interfaces. The computing and sensing needs of this kind of applications require a careful balance between quality and performance, a practical trade-off. This chapter shows the importance of using all the available resources to hide application latency and maximize computational throughput. The experience gained during the developing of interactive applications is utilized to characterize the constraints imposed by the mobile environment, discussing the most important design goals: high performance and low power consumption. In addition, this chapter discusses the use of heterogeneous computing via asymmetric multiprocessing to improve the throughput and energy efficiency of interactive vision-based applications.


2015 ◽  
Vol 2015 ◽  
pp. 1-10 ◽  
Author(s):  
Jiangfan Feng ◽  
Yanhong Liu

Context-aware user interface plays an important role in many human-computer Interaction tasks of location based services. Although spatial models for context-aware systems have been studied extensively, how to locate specific spatial information for users is still not well resolved, which is important in the mobile environment where location based services users are impeded by device limitations. Better context-aware human-computer interaction models of mobile location based services are needed not just to predict performance outcomes, such as whether people will be able to find the information needed to complete a human-computer interaction task, but to understand human processes that interact in spatial query, which will in turn inform the detailed design of better user interfaces in mobile location based services. In this study, a context-aware adaptive model for mobile location based services interface is proposed, which contains three major sections: purpose, adjustment, and adaptation. Based on this model we try to describe the process of user operation and interface adaptation clearly through the dynamic interaction between users and the interface. Then we show how the model applies users’ demands in a complicated environment and suggested the feasibility by the experimental results.


2001 ◽  
Vol 8 (1) ◽  
pp. 60-98 ◽  
Author(s):  
Bernhard Suhm ◽  
Brad Myers ◽  
Alex Waibel

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