scholarly journals Discrete Point Flow Networks for Efficient Point Cloud Generation

Author(s):  
Roman Klokov ◽  
Edmond Boyer ◽  
Jakob Verbeek
2012 ◽  
Vol 78 (4) ◽  
pp. 373-381 ◽  
Author(s):  
Jun Gong ◽  
Qing Zhu ◽  
Ruofei Zhong ◽  
Yeting Zhang ◽  
Xiao Xie

Author(s):  
Van Sinh Nguyen ◽  
Manh Ha Tran ◽  
Ba Cong Nhan

Reconstructing the surface of 3D point clouds is a reconstruction from a cloud of 3D points to a triangular mesh. This process approximates a discrete point cloud by a continuous/smooth surface depending on the input data and the applications of users. In this paper, we propose a complete method to reconstruct an elevation surface from 3D point clouds. The method consists of three steps. In the first step, we triangulate an elevation surface of 3D point cloud structured in a 3D grid. In the second step, we remove the outward triangles to deal with concave regions on the boundary of the triangular mesh. In the third step, we reconstruct this surface by filling the hole of triangular mesh. Our method could process very fast for triangulating the surface, preserve the topology and characteristic of the input surface after reconstruction.


2021 ◽  
Author(s):  
Zhenqi Wei ◽  
Fei Wang ◽  
Jiaqi Fan ◽  
Bingzhao Gao

2021 ◽  
Author(s):  
Qirui Hu ◽  
Zhiwei Lin ◽  
Jianzhong Fu

Abstract Bridging the different parts together is considered a simple but effective strategy to reduce the number of piercing operations during laser cutting. However, fast bridging is never an easy task. In this paper, we present a near-linear bridging algorithm for the input parts with the shortest total bridge length. At first, the input part contours are discretized into a point cloud, then the point cloud is triangulated with the Delaunay standard. The shortest line segments between any two adjacent parts are found in the triangles connecting the two parts. These segments are finally extended into bridges. To solve the problem of the damages to the contour characteristics caused by the bridges, some restrictions are set on the screening of the discrete point cloud and the Delaunay triangles. This algorithm not only ensures the minimum total distance of all bridges, but also avoids the problem of generating bridge loops. Computational experiments show that the proposed bridging algorithm is much faster than that in existing commercial software. The feasibility and superiority of the algorithm are verified by actual lasering cutting experiments.


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