scholarly journals Video-Based Camera Tracking Using Rotation-Discriminative Template Matching

Author(s):  
David Marimon ◽  
Touradj Ebrahimi
Author(s):  
Pushpendra Singh ◽  
P.N. Hrisheekesha ◽  
Vinai Kumar Singh

Content based image retrieval (CBIR) is one of the field for information retrieval where similar images are retrieved from database based on the various image descriptive parameters. The image descriptor vector is used by machine learning based systems to store, learn and template matching. These feature descriptor vectors locally or globally demonstrate the visual content present in an image using texture, color, shape, and other information. In past, several algorithms were proposed to fetch the variety of contents from an image based on which the image is retrieved from database. But, the literature suggests that the precision and recall for the gained results using single content descriptor is not significant. The main vision of this paper is to categorize and evaluate those algorithms, which were proposed in the interval of last 10 years. In addition, experiment is performed using a hybrid content descriptors methodology that helps to gain the significant results as compared with state-of-art algorithms. The hybrid methodology decreases the error rate and improves the precision and recall for large natural scene images dataset having more than 20 classes.


Author(s):  
Gwan Ryong Baek ◽  
Yung Hak Mo ◽  
Jae Sik Jeong ◽  
Jung Min Park ◽  
Myo Taeg Lim
Keyword(s):  

Author(s):  
V. J Manzo

In Max/MSP/Jitter for Music, expert author and music technologist V. J. Manzo provides a user-friendly introduction to a powerful programming language that can be used to write custom software for musical interaction. Through clear, step-by-step instructions illustrated with numerous examples of working systems, the book equips you with everything you need to know in order to design and complete meaningful music projects. The book also discusses ways to interact with software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. This book will be of special value for everyone who teaches music at any level, from classroom instructors to ensemble directors to private studio instructors. Whether you want to create simple exercises for beginning performers or more complex programs for aspiring composers, this book will show you how to write customized software that can complement and even inspire your instructional objectives. No specialist foreknowledge is required to use this book to enliven your experience with music technology. Even musicians with no prior programming skills can learn to supplement their lessons with interactive instructional tools, to develop adaptive instruments to aid in composition and performance activities, and to create measurement tools with which to conduct research. This book allows you to: -Learn how to design meaningful projects for composition, performance, music therapy, instruction, and research -Understand powerful software through this accessible introduction, written for beginners -Follow along through step-by-step tutorials -Grasp the principles by downloading the extensive software examples from the companion website This book is ideal for: -Music educators at all levels looking to integrate software in instruction -Musicians interested in how software can improve their practice and performance -Music composers with an interest in designing interactive music -Music therapists looking to tailor programs to the needs of specific groups or individuals And all who are interested in music technology. Visit the companion website at www.oup.com/us/maxmspjitter


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