Real-Time Hand Gesture Detection and Recognition by Random Forest

Author(s):  
Xian Zhao ◽  
Zhan Song ◽  
Jian Guo ◽  
Yanguo Zhao ◽  
Feng Zheng
2012 ◽  
Vol 463-464 ◽  
pp. 1147-1150 ◽  
Author(s):  
Constantin Catalin Moldovan ◽  
Ionel Staretu

Object tracking in three dimensional environments is an area of research that has attracted a lot of attention lately, for its potential regarding the interaction between man and machine. Hand gesture detection and recognition, in real time, from video stream, plays a significant role in the human-computer interaction and, on the current digital image processing applications, this represent a difficult task. This paper aims to present a new method for human hand control in virtual environments, by eliminating the need of an external device currently used for hand motion capture and digitization. A first step in this direction would be the detection of human hand, followed by the detection of gestures and their use to control a virtual hand in a virtual environment.


2013 ◽  
Vol 756-759 ◽  
pp. 4138-4142 ◽  
Author(s):  
Lin Song ◽  
Rui Min Hu ◽  
Hua Zhang ◽  
Yu Lian Xiao ◽  
Li Yu Gong

In this paper, we describe an real-time algorithm to detect 3D hand gestures from depth images. Firstly, we detect moving regions by frame difference; then, regions are refined by removing small regions and boundary regions; finally, foremost region is selected and its trajectories are classified using an automatic state machine. Experiments on Microsoft Kinect for Xbox captured sequences show the effectiveness and efficiency of our system.


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