Theoretical Approach to Knowledge Acquisition and Knowledge Representation in CAPP Expert Systems

Author(s):  
V. R. Milacic
1987 ◽  
Author(s):  
E. G. Trimble ◽  
R. J. Allwood ◽  
A. E. Bryman

1986 ◽  
Author(s):  
E. G. Trimble ◽  
R. J. Allwood ◽  
A. E. Bryman

2021 ◽  
Vol 13 (9) ◽  
pp. 4640
Author(s):  
Seung-Yeoun Choi ◽  
Sean-Hay Kim

New functions and requirements of high performance building (HPB) being added and several regulations and certification conditions being reinforced steadily make it harder for designers to decide HPB designs alone. Although many designers wish to rely on HPB consultants for advice, not all projects can afford consultants. We expect that, in the near future, computer aids such as design expert systems can help designers by providing the role of HPB consultants. The effectiveness and success or failure of the solution offered by the expert system must be affected by the quality, systemic structure, resilience, and applicability of expert knowledge. This study aims to set the problem definition and category required for existing HPB designs, and to find the knowledge acquisition and representation methods that are the most suitable to the design expert system based on the literature review. The HPB design literature from the past 10 years revealed that the greatest features of knowledge acquisition and representation are the increasing proportion of computer-based data analytics using machine learning algorithms, whereas rules, frames, and cognitive maps that are derived from heuristics are conventional representation formalisms of traditional expert systems. Moreover, data analytics are applied to not only literally raw data from observations and measurement, but also discrete processed data as the results of simulations or composite rules in order to derive latent rule, hidden pattern, and trends. Furthermore, there is a clear trend that designers prefer the method that decision support tools propose a solution directly as optimizer does. This is due to the lack of resources and time for designers to execute performance evaluation and analysis of alternatives by themselves, even if they have sufficient experience on the HPB. However, because the risk and responsibility for the final design should be taken by designers solely, they are afraid of convenient black box decision making provided by machines. If the process of using the primary knowledge in which frame to reach the solution and how the solution is derived are transparently open to the designers, the solution made by the design expert system will be able to obtain more trust from designers. This transparent decision support process would comply with the requirement specified in a recent design study that designers prefer flexible design environments that give more creative control and freedom over design options, when compared to an automated optimization approach.


Author(s):  
Jeff Bancroft ◽  
Yingxu Wang

The cognitive mechanisms of knowledge representation, memory establishment, and learning are fundamental issues in understanding the brain. A basic approach to studying these mental processes is to observe and simulate how knowledge is memorized by little children. This paper presents a simulation tool for knowledge acquisition and memory development for young children of two to five years old. The cognitive mechanisms of memory, the mathematical model of concepts and knowledge, and the fundamental elements of internal knowledge representation are explored. The cognitive processes of children’s memory and knowledge development are described based on concept algebra and the object-attribute-relation (OAR) model. The design of the simulation tool for children’s knowledge acquisition and memory development is presented with the graphical representor of memory and the dynamic concept network of knowledge. Applications of the simulation tool are described by case studies on children’s knowledge acquisition about family members, relatives, and transportation. This work is a part of the development of cognitive computers that mimic human knowledge processing and autonomous learning.


Author(s):  
Debbie Richards

Knowledge is becoming increasingly recognized as a valuable resource. Given its importance it is surprising that expert systems technology has not become a more common means of utilizing knowledge. In this chapter we review some of the history of expert systems, the shortcomings of first generation expert systems, current approaches and future decisions. In particular we consider a knowledge acquisition and representation technique known as Ripple Down Rules (RDR) that avoids many of the limitations of earlier systems by providing a simple, user-driven knowledge acquisition approach based on the combined use of rules and cases and which support online validation and easy maintenance. RDR has found particular commercial success as a clinical decision support system and we review what features of RDR make it so suited to this domain.


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