HCSD unit development process: Step-wise process improvement

Author(s):  
David Emery ◽  
Jas Madhur

2005 ◽  
Author(s):  
Robert G. Keane ◽  
Howard Fireman ◽  
Daniel W. Billingsley

In October 1989, the Naval Sea Systems Command (NAVSEA) conducted the Ship Design for Producibility Workshop with broad participation from the Navy, Shipbuilders, Ship Design Agents and Academia. The Workshop was one of NAVSEA’s first Total Quality Leadership (TQL) initiatives and was subsequently expanded by NAVSEA’s Chief Engineer (CHENG) and the Deputy Assistant Secretary of the Navy (DASN) for Ships into the Ship Design, Acquisition, and Construction (DAC) Process Improvement Project. In addition, the National Shipbuilding Research Program (NSRP) initiated a number of thrusts in Concurrent Engineering and Increased Throughput. The authors describe one of these major process improvement initiatives, NAVSEA’s 3D “Product Model” Strategy to extend throughout the enterprise-wide process of warship development a primary focus on the bridge between ship design and shipbuilding. The Workshop and subsequent process improvement initiatives have had a profound impact on the Naval Ship Design Process. Yet, as reported to Congress in 2002 by the Secretary of the Navy, the unbudgeted cost growth and increased cycle times for Detail Design of new warships have “reached an untenable level”. This necessitated the October 2004 ASN (RDA) policy memorandum on Integrated Digital Data Environment (IDDE). To realize transformational innovations in our ship designs, as well as transformational innovations in the entire warship development process, the National Naval Responsibility in Naval Engineering (NNR-NE) was recently established by the Navy. To support NNR-NE the Office of Naval Research (ONR) and the Naval Sea Systems Command (NAVSEA) created the Center for Innovation in Ship Design (CISD). A summary of some recent CISD Innovation Cells and how CISD can contribute to breaking down the existing organizational cultures and institutionalizing a collaborative product development environment are also discussed. As we begin a new century, it is appropriate that our naval ship design and shipbuilding community review its progress, look at the cross-cut principles of leading change, determine what it takes to bring about dramatic cultural transformation, and discuss the critical need for Navy, Shipbuilder, Design Agent and Academia leadership to continue developing a new collaborative product development environment which fosters a sea change in the whole naval ship development process.



2014 ◽  
pp. 1363-1384
Author(s):  
Mohammad Zarour ◽  
Alain Abran ◽  
Jean-Marc Desharnais

Software organizations have been struggling for decades to improve the quality of their products by improving their software development processes. Designing an improvement program for a software development process is a demanding and complex task. This task consists of two main processes: the assessment process and the improvement process. A successful improvement process requires first a successful assessment; failing to assess the organization’s software development process could create unsatisfactory results. Although very small enterprises (VSEs) have several interesting characteristics such as flexibility and ease of communications, initiating an assessment and improvement process based on well-known Software Process Improvement (SPI) models such as Capability Maturity Model Integration (CMMI) and ISO 15504 is more challenging in such VSEs. Accordingly, researchers and practitioners have designed a few assessment methods to meet the needs of VSEs organizations to initiate an SPI process. This chapter discusses the assessment and improvement process in VSEs; we first examine VSEs characteristics and problems. Next, we discuss the different assessment methods and standards designed to fit the needs of such organizations and how to compare them. Finally, we present future research work perceived in this context.



Author(s):  
Guilherme Luz Tortorella ◽  
Diego de Castro Fettermann ◽  
Giuliano Almeida Marodin ◽  
Flávio Sanson Fogliatto


2012 ◽  
Vol 472-475 ◽  
pp. 3153-3158
Author(s):  
Li Na Fu ◽  
Ke Gang Hao

Software process improvement (SPI) using the RUP is a persistent and iterative process which needs suitable methods for tailoring and measuring. The paper provides a method to tailor the RUP using the Zachman framework as an aid. In the method the RUP artifact matrix based on the Zachman framework represents tailoring result of artifacts vs. roles and the fulfilling rules of the artifact matrix represent the dependency relationship of artifacts of each cell. In addition the paper introduces two measurement models for measuring the performance of the development process to assist SPI in an iterative mode.





Author(s):  
Michael Ernst ◽  
Antje Christophersen ◽  
Monika Böhm ◽  
Ulrich Botzenhardt

Customization becomes more and more popular and influences the product development process in apparel industry. In addition to individualized products, the fit of garments is very important for the customization. Numerous tools are used to take the right measurements, to transport individual posture information and to implement these data correctly into a product pattern based on a predefined construction system. Unfortunately, in most cases the mass customization process takes place without a fitting session. Usually fit and design will be checked in the last process step, when the product is already manufactured. Virtual product development is a powerful tool to change this process getting an early fit and design check. By using a test population representing the target group, it is possible to check the sizing and to screen the fit of a product on individual bodies and postures in a short time. In a joint project between the Virtual Lab of Niederrhein University of Applied Sciences and Avalution GmbH, a practical approach for the implementation of a fitting session to a mass customization product development process was developed. The entire process has a three-level structure: First, the avatar population is built up using garment specific body measurements. Connected to a 3D simulation program, an automatic process of determining the made-to-measure (MtM) values, carrying out the MtM grading and the fitting on the selected avatar are initiated. In a special application, the digital try-ons are finally output as images in different physical aspects for evaluation.





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