software process improvement
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2022 ◽  
pp. 1018-1042
Author(s):  
Jung-Chieh Lee ◽  
Chung-Yang Chen

Software process improvement (SPI) is critical to information system development. In the context of successful SPI, this research focuses on a firm's dynamic learning ability to see how it facilitates an effective means of acquiring and utilizing external SPI knowledge in responding to changing software development environments. Specifically, the authors propose a research model to investigate how two mechanisms of absorptive capacity are incorporated with innovation culture as a contextual factor to enable successful software process improvement. A survey was conducted including 125 SPI certified firms in China and Taiwan to examine the model. The findings indicate that a firm's potential absorptive capacity significantly influences realized absorptive capacity, which has a significant impact on SPI success and acts as a partial mediator between potential absorptive capacity and SPI success. Moreover, the results suggest that the mediating effect of potential absorptive capacity on SPI success via realized absorptive capacity is amplified when innovation culture is imposed.


Author(s):  
Mohammad Zarour ◽  
Mamdouh Alenezi

IT organizations are striving to develop software solutions that meet customer needs as well as their business goals. Software organization scontinuously improve their software development practices for faster time-to-market and better software quality. The success factors to conduct process improvement initiatives are documented in the literature, but their effect and existences differ from one place to another. Hence, as the culture and organizational behavior in developing software varies across the world, it becomes interesting to report and discuss local experiences in differentregions. The experience gained in this empirical study differs from that gained in the previous work in the sense that it was the organization that initiated this initiative and this ensures the top management commitment in conducting the process improvement initiative. We have used CMMI continuous representation and SCAMPI Class C appraisal method to conduct the appraisal. In this empirical study, most of the success factors are met toconduct the process improvement initiative, including: Staff involvement and high staff morale. Several process pitfalls have been identified; an interesting one is that adopting powerful case tools is not enough to control the development process if they are not fully used.


2021 ◽  
Vol 2021 ◽  
pp. 1-35
Author(s):  
Lennon Sales Furtado ◽  
Rafael Ferreira de Souza ◽  
João Luís dos Reis Lima ◽  
Sandro Ronaldo Bezerra Oliveira

Software process improvement programs are partly founded on software measurement. However, despite their importance, it has been pointed out in the literature that many students are leaving the academic world without the necessary skills to conduct this kind of process. This can be understood by people’s attitudes to this process which is regarded as time-consuming and difficult to understand—factors that explain the lack of interest in it during a student’s academic life. In light of this, the application of serious games or gamification can show useful alternative ways of meeting this need, because the strategies they involve are well accepted by students and have a motivational and engaging effect on them. The objective of this work is to discover different approaches to the teaching of software measurement and software process improvement through gamification projects and serious games. This involves carrying out a systematic review of the literature, which is aimed at characterizing the state-of-the-art on the use of methods related to gamification and serious games in the abovementioned subjects. We conducted a systematic review of the literature to identify primary studies that address the use, planning, or evaluation of gamification, serious games, their features, and game mechanics in software engineering. We located 137 primary studies, published between 2000 and 2019. Although the use of serious games and gamification in software engineering is not recent, there still remains a large area to be explored, especially in software process improvement and software measurement. The study expands and advances the research on how serious games and gamification proposals can be used for teaching software measurement in the context of software process improvement programs by conducting a systematic review of the literature.


2021 ◽  
Vol 2021 ◽  
pp. 1-14
Author(s):  
He Xiaolong ◽  
Zhao Huiqi ◽  
Zhong Lunchao ◽  
Shah Nazir ◽  
Deng Jun ◽  
...  

Software project development is very crucial, and measuring the exact cost and effort of development is becoming tedious and challenging. Organizations are trying to wind up their project of software development within the agreed budget and schedule successfully. Traditional practices are inadequate to achieve the current needs of the software industry. Underestimation and overestimation of software development effort lead to financial implications in the form of resources, cost of staffing, and budget of developing the software project. Soft computing (SC) approaches and tools deliver an addition of techniques for anticipating resistance to the deception, defect, incomplete truth for traceability and ambiguity, low arrangement cost, and strength. A large amount of SC approaches is prevailing in the literature to accomplish way-out to difficulties precisely, practically, and speedily. The approaches of SC can give better prediction, high performance, and dynamic behavior. SC deals with computational intelligence which integrates the concept of agent paradigm and SC. The proposed study presents a systematic literature review (SLR) of the approaches, tools, and techniques of SC used in the literature. The study presented a comprehensive review by searching the defined keywords in the popular libraries, filtered the paper, and obtained most relevant papers. After the selection of the papers, the quality assessment process of the included papers has been done in order to determine the relevancy of the papers. The study will help researchers in the area of research to devise novel ideas and solutions to overcome the existing issue on the basis of this study as evidence of the literature.


2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
He Xiaolong ◽  
Shah Nazir ◽  
Zhong Lunchao ◽  
Deng Jun

The revolution in software development is increasing with the use of advanced techniques and tools. Software development organizations are considering standards, methods, approaches, and tools to support them in maintaining the effectiveness of software. An effective implementation of software process improvement (SPI) is important in order to gain effectiveness in the software industry. Disasters are happening in software projects and industry of software, which hinder the success of software and ultimately lead the software to failure. Peoples of organizations are demanding to devise methodological approaches for reducing the failure rate of software, but it perceived slight success. The proposed study’s aim is to offer multicriteria decision making for continuous Internet of software industry and to report the literature to early decision making associated to software developments. The study has devised a comprehensive overview of the existing methodological approaches, tools, and mechanisms applied in software improvement for the software industry and is based on multicriteria decision making. The research has analyzed the available literature from different perspectives and then reported it. The results of the study will help researchers to devise new solutions for effective software process improvement, and the this study will consider as a support of evidence.


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