An analysis of the corneal reflection image for examining eye position

1988 ◽  
Vol 7 ◽  
pp. S92
Author(s):  
Hisao Susuki ◽  
Yosihiro Sasaki
1998 ◽  
Vol 87 (1) ◽  
pp. 355-373 ◽  
Author(s):  
Hao P. Zhang ◽  
Miriam LeGare ◽  
Sang K. Lee

Bilateral eye position was measured in 6 cerebral palsied adults to assess the effects of stimulus dimension (horizontal, vertical), amplitude (±4°, ±6°, ± 8°), and frequency (0.3, 0.5, 0.7 Hz) on saccadic and pursuit movements. The head-free, corneal reflection method was used for 54 10-sec. trials of square, triangle, and sine wave stimuli. Shared variance between each eye's position and the stimulus was tested by Wilcoxon T (dimension) and Friedman analysis of variance (amplitude, frequency) showing that the effects of saccadic and pursuit dimension and amplitude were individualized with regard to subject and right and left eye positions. The bilateral eye position of 5 of 6 subjects was affected by saccadic frequency; pursuit frequency affected bilateral eye position of 4 of 6 subjects. The lowest shared variance (critical difference in ranks) was at 0.7 Hz. The results are discussed with regard to subjects' disability, stimulus velocity, and frequency of directional reversal. Reversal may be the most critical stimulus property.


2019 ◽  
Vol 45 (10) ◽  
pp. 1910-1921 ◽  
Author(s):  
Samuel Salvaggio ◽  
Nicolas Masson ◽  
Michael Andres

Author(s):  
Seok Lee ◽  
Juyong Park ◽  
Dongkyung Nam

In this article, the authors present an image processing method to reduce three-dimensional (3D) crosstalk for eye-tracking-based 3D display. Specifically, they considered 3D pixel crosstalk and offset crosstalk and applied different approaches based on its characteristics. For 3D pixel crosstalk which depends on the viewer’s relative location, they proposed output pixel value weighting scheme based on viewer’s eye position, and for offset crosstalk they subtracted luminance of crosstalk components according to the measured display crosstalk level in advance. By simulations and experiments using the 3D display prototypes, the authors evaluated the effectiveness of proposed method.


Author(s):  
Sulharmi Irawan ◽  
Yasir Hasan ◽  
Kennedi Tampubolon

Glass reflection image displays unclear or suboptimal visuals, such as overlapping images that blend with overlapping displays, so objects in images that have information and should be able to be processed for advanced research in the field of image processing or computer graphics do not give the impression so that research can be done. Improvement of overlapping images can be separated by displaying one of the image objects, the method that can be used is the Contras Limited Adaptive Histogram Equalization (CLAHE) method. CLAHE can improve the color and appearance of objects that are not clear on the image. Images that experience cases such as glass reflection images can be increased in contrast values to separate or accentuate one of the objects contained in the image using the Contrast Limited Adaptive Histogram Equalization (CLAHE) method.Keywords: Digital Image, Glass Reflection, Contrast, CLAHE, YIQ.


1998 ◽  
Vol 57 (5) ◽  
pp. 491-496
Author(s):  
Koji Yuen ◽  
Hirofumi Akagi ◽  
Kazunori Nishizaki ◽  
Yu Masuda

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