An experimental study on upper limb position invariant EMG signal classification based on deep neural network

2020 ◽  
Vol 55 ◽  
pp. 101669 ◽  
Author(s):  
Anand Kumar Mukhopadhyay ◽  
Suman Samui
2020 ◽  
Author(s):  
Hanyang Miao ◽  
Keisuke Ueda ◽  
Toni S. Pearson ◽  
Bhooma R. Aravamuthan

AbstractBackgroundDystonia diagnosis is subjective and often difficult, particularly when co-morbid with spasticity as occurs in cerebral palsy.ObjectiveTo develop an objective clinical screening method for dystoniaMethodsWe analyzed 30 gait videos (640×360 pixel resolution, 30 frames/second) of subjects with spastic cerebral palsy acquired during routine clinic visits. Dystonia was identified by consensus of three movement disorders specialists (15 videos with and 15 without dystonia). Limb position was calculated using deep neural network-guided pose estimation (DeepLabCut) to determine inter-knee distance variance, foot angle variance, and median foot angle difference between limbs.ResultsAll gait variables were significant predictors of dystonia. An inter-knee distance variance greater than 14 pixels together with a median foot angle difference greater than 10 degrees yielded 93% sensitivity and specificity for dystonia.ConclusionsOpen-source automated video gait analysis can identify features of expert-identified dystonia. Methods like this could help clinically screen for dystonia.


2012 ◽  
Vol 12 (3) ◽  
pp. 244-253 ◽  
Author(s):  
M.R. Ahsan ◽  
M.I. Ibrahimy ◽  
O.O. Khalifa ◽  
M.H. Ullah

2015 ◽  
Vol 1 (1) ◽  
pp. 484-487
Author(s):  
D. Hepp ◽  
J. Kirsch ◽  
F. Capanni

AbstractState of the art upper limb prostheses offer up to six active DoFs (degrees of freedom) and are controlled using different grip patterns. This low number of DoFs combined with a machine-human-interface which does not provide control over all DoFs separately result in a lack of usability for the patient. The aim of this novel upper limb prosthesis is both offering simplified control possibilities for changing grip patterns depending on the patients’ priorities and the improvement of grasp capability. Design development followed the design process requirements given by the European Medical Device Directive 93/42 ECC and was structured into the topics mechanics, software and drive technology. First user needs were identified by literature research and by patient feedback. Consequently, concepts were evaluated against technical and usability requirements. A first evaluation prototype with one active DoF per finger was manufactured. In a second step a test setup with two active DoF per finger was designed. The prototype is connected to an Android based smartphone application. Two main grip patterns can be preselected in the software application and afterwards changed and used by the EMG signal. Three different control algorithms can be selected: “all-day”, “fine” and “tired muscle”. Further parameters can be adjusted to customize the prosthesis to the patients’ needs. First patient feedback certified the prosthesis an improved level of handling compared to the existing devices. Using the two DoF test setup, the possibilities of finger control with a neural network are evaluated at the moment. In a first user feedback test, the smartphone based software application increased the device usability, e.g. the change within preselected grip patterns and the “tired muscle” algorithm. Although the overall software application was positively rated, the handling of the prosthesis itself needs to be proven within a patient study to be performed next. The capability of the neural network to control the hand has also to be proven in a next step.


Author(s):  
Sami Briouza ◽  
Hassene Gritli ◽  
Nahla Khraief ◽  
Safya Belghith ◽  
Dilbag Singh

2009 ◽  
Vol 42 (13) ◽  
pp. 318-325 ◽  
Author(s):  
J. Tomaszewski ◽  
T.G. Amaral ◽  
O.P. Dias ◽  
A. Wołczowski ◽  
M. Kurzyński

2021 ◽  
Author(s):  
Usama A Syed ◽  
Zareena Kausar ◽  
Neelum Yousaf Sattar

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