Evolutionary Games and Population Dynamics

Author(s):  
Josef Hofbauer ◽  
Karl Sigmund
2000 ◽  
Vol 95 (450) ◽  
pp. 688
Author(s):  
Susan Holmes ◽  
Josef Hofbauer ◽  
Karl Sigmund

2004 ◽  
Vol 164 (4) ◽  
pp. 473-489 ◽  
Author(s):  
Ross Cressman ◽  
Vlastimil Křivan ◽  
József Garay

2015 ◽  
Vol 17 (02) ◽  
pp. 1540016 ◽  
Author(s):  
Philippe Uyttendaele ◽  
Frank Thuijsman

In this paper, we examine several options for modeling local interactions within the framework of evolutionary game theory. Several examples show that there is a major difference between population dynamics using local dynamics versus global dynamics. Moreover, different modeling choices may lead to very diverse results.


2012 ◽  
Vol 15 (supp01) ◽  
pp. 1250046 ◽  
Author(s):  
ALBERTO ANTONIONI ◽  
MARCO TOMASSINI

In this work we have used computer models of social-like networks to show by extensive numerical simulations that cooperation in evolutionary games can emerge and be stable on this class of networks. The amounts of cooperation reached are at least as much as in scale-free networks but here the population model is more realistic. Cooperation is robust with respect to different strategy update rules, population dynamics, and payoff computation. Only when straight average payoff is used or there is high strategy or network noise does cooperation decrease in all games and disappear in the Prisoner's Dilemma.


Author(s):  
Mark Burgess

A new evolutionary game is introduced which incorporates states and actions into the strategies of the organisms of the evolving populations. The game centrally features actions that result in demographic flow between states that may not conserve organism numbers. It is by this feature that the game encapsulate a range of other evolutionary games, and can encode almost very complex interactions between organisms, species and populations. The game's formalism is expounded and the nature of the game's equilibrium is discussed. This discussion leads to an algorithm for numerically determining the stable equilibrium points which is exemplified in the context of a modified Hawk-Dove game. The game's flexibility for modeling population dynamics is evaluated and compared with other evolutionary games.


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