scholarly journals Research on Integration of Digital Protection of “Cultural Relics” Architecture and Virtual Reality Technology

Author(s):  
Gao Hua ◽  
Huang Jianfeng
2021 ◽  
Vol 18 (2) ◽  
pp. 535-551
Author(s):  
Hong Zhong ◽  
Leilei Wang ◽  
Heqing Zhang

Virtual reality technology involves computer graphics, artificial intelligence, network, sensor technology and many other aspects. It can use the powerful computing and graphics processing capabilities of computers to provide alternatives to the original and express its visual, tactile, and auditory technical means. According to archaeological research data And documentary records, virtual reconstruction and simulated display of the cultural heritage that has been wiped out. "Digital protection" of cultural heritage is a new way of protection, relying on computer technology, and the use of digital equipment to collect, save, process, output and disseminate the required information, including databases established on computer systems, So as to achieve the purpose of information sharing and dissemination. This article mainly studies the application research of virtual reality technology in the digital preservation of cultural heritage. Create an immersive environment for users, display the objects realistically in the virtual reality system, thereby digitizing the technical protection of cultural heritage; secondly, use the virtual environment model of material cultural protection to build and use the terrain to generate and edit The device imitates the terrain of the natural world to achieve its position and the effect of being in it. Finally, the radial basis function is used to calculate the value in the virtual environment, so that the digital preservation of cultural heritage is more accurate. Experimental data shows that 35.54% and 64.46% of users are more likely to use the handle to interact with three-dimensional objects. They believe that the speed of the handle has changed and the control is more precise. Experimental results show that: The virtual environment reality technology specification is more efficient than the original technology in the process of digitizing cultural heritage.


2021 ◽  
Vol 236 ◽  
pp. 04045
Author(s):  
Liu Han ◽  
Yang Cui

The opening of the Haihunhou Relics Museum of The Han Dynasty in Nanchang showcases the largest, best-preserved and most abundant legal-marquis tombs of the Han Dynasty discovered in China, and exhibits the historical sites and precious cultural relics of the Han Dynasty in an undamaged manner. The tomb of Haihunhou reflects the splendid civilization of an era, which is of great significance to the study of Chinese politics, economy and culture in han Dynasty. The display of the Han Dynasty Haihunhou Ruins Museum in Nanchang also represents the display level of today's China. Nowadays, people are more and more interested in and want to visit ancient relics. However, it is difficult for traditional museums to display ancient relics and visitors cannot understand the historical stories behind them. With the development of contemporary science and technology and virtual reality technology, museum exhibits more tends to digital, intelligent technology, through the cultural relics of the display of virtual reality technology, brings to the sea faint principality of nanchang han dynasty ruins museum different presentation, more fully play of the museum's education value and historical responsibility.


2017 ◽  
Author(s):  
Nicholas Gmeiner

This project aims to provide students with disabilities the same in class learning experience through virtual reality technology, 360-degree video capture, and the use of Arduino units. These technologies will be combined to facilitate communication between teachers in physical classrooms with students in virtual classrooms. The goal is to provide a person who is affected by a disability (which makes it hard to be in a traditional classroom) the same benefits of a safe and interactive learning environment.


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