Three Conceptions of Literacy: Media, Narrative, and Gaming Literacies

Education ◽  
2019 ◽  
Author(s):  
Christina Romero-Ivanova ◽  
Tara Kingsley ◽  
Lance Mason

In the latter half of the 20th century, scholars began to contest traditional conceptions of literacy. According to these challenges, meaning is an interactive process achieved by a reader who applies their own knowledge and background experiences. Over the same period, new media technologies have emerged, leading scholars to expand their conceptions of literacy to consider how citizens make meaning in these new contexts. Literacy practices—reading, writing, and creating—are now understood as multiple and diverse practices that individuals enact beyond educational settings into other spaces of home and community. Literacy is sociocultural and diverse, involving individuals’ use of values, relationships, and things from their lives, discourses, or culturally imbedded practices. Literacy also involves multiliteracies or the use of different kinds of literacies for different purposes in various life circumstances. Literacy then is not isolated to a mere skill but involves a dynamic process that moves across various communities, discourses, and cultures, and it includes more than just language. Three genres of literacy included in this article are Media Literacy, narrative literacy, and Gaming Literacy. Media literacy is the ability to access, interpret, and produce public communication in various forms. Media literacy can be broadly understood as an approach to education that teaches students to analyze, evaluate, and create media messages using a variety of media platforms and tools. A direct offshoot of media literacy is Critical Media Literacy. Critical media literacy looks more closely at the power dimensions behind media messages and tends to emphasize structural features of media, such as considering the corporate interests supporting news organizations that construct most political news, advertising, and other forms of entertainment. Next is narrative literacy, which involves the storying of experiences, through different modes of expression or literacy practices. Narrative literacies as diverse behaviors and practices involve individuals understanding, speaking, and/or writing their world. In storying lives, sometimes individuals’ bodies (embodiment) are used in different ways to narrate. Embodiment can involve using tattoos or remembered bodily practices. Artifactual Literacies, also as practices that involve individuals’ narration of their lives, involve the use of artifacts or objects to mediate experiences. Last, gaming literacy involves the use of gamification and game-based learning as a new form of literacy and is situated in the context of game design. Game-based learning, including video games, uses games to meet learning outcomes and provides opportunities for self-directed learning where emotion and imagination situate literacy within a multimodal context. In this article, we consider how individuals make meaning through their interactions with media, gaming, and artifacts. As genres, each of the literacies we present contain particular descriptions and characteristics and are utilized by individuals for different purposes and practices.

2011 ◽  
Vol 8 (4) ◽  
pp. 357-363 ◽  
Author(s):  
Rhonda Hammer

Given the escalating role of media and new media in our everyday lives, there is an urgent need for courses in Critical Media Literacy, at all levels of schooling. The empowering nature of these kinds of courses is demonstrated through a discussion of a Critical Media Literacy course taught at UCLA.


2019 ◽  
Vol 1 (1) ◽  
pp. 38-50
Author(s):  
Lori Bindig Yousman

Despite the potential for technology to bring us together, current research shows that new media can actually exacerbate social disconnect and contribute to feelings of isolation, inadequacy, and anxiety. However, young women in treatment for eating disorders reported that participation in a critical media literacy curriculum helped combat isolation. More specifically, participants revealed that the discussion generated throughout the critical media literacy curriculum fostered a sense of reciprocity, companionship, self-expression, and empathy. These findings suggest that critical media literacy curricula can provide a much-needed opportunity for dialogue where individuals not only hone their understanding of media and work towards social justice, but also develop a sense of community and connection that may be missing in today’s networked culture.


2020 ◽  
pp. 107769582096063
Author(s):  
Alexis Romero Walker

It is vital that critical media literacy be integrated in media programs’ skills courses. For students to become well-rounded and inclusive media makers, educators need to help students gain critical media literacy skills when producing content. This can be done through understanding and using film theory, which demonstrates to educators how canonized visual language is systemically discriminatory. The use of contemporary film theories helps students learn to subvert the canonized language, resulting in positive representations of all communities. With convergence of conceptual topics related to race, gender, and sexuality, educators and students can work together to produce equitable media.


Philosophies ◽  
2021 ◽  
Vol 6 (1) ◽  
pp. 14
Author(s):  
Cary Campbell ◽  
Nataša Lacković ◽  
Alin Olteanu

This article outlines a “strong” theoretical approach to sustainability literacy, building on an earlier definition of strong and weak environmental literacy (Stables and Bishop 2001). The argument builds upon a specific semiotic approach to educational philosophy (sometimes called edusemiotics), to which these authors have been contributing. Here, we highlight how a view of learning that centers on embodied and multimodal communication invites bridging biosemiotics with critical media literacy, in pursuit of a strong, integrated sustainability literacy. The need for such a construal of literacy can be observed in recent scholarship on embodied cognition, education, media and bio/eco-semiotics. By (1) construing the environment as semiosic (Umwelt), and (2) replacing the notion of text with model, we develop a theory of literacy that understands learning as embodied/environmental in/across any mediality. As such, digital and multimedia learning are deemed to rest on environmental and embodied affordances. The notions of semiotic resources and affordances are also defined from these perspectives. We propose that a biosemiotics-informed approach to literacy, connecting both eco- and critical-media literacy, accompanies a much broader scope of meaning-making than has been the case in literacy studies so far.


2018 ◽  
Vol 9 (6) ◽  
pp. 45-58
Author(s):  
Kobra Mohammadpour Kachalmi ◽  
Lee Yok Fee

Abstract Considering the exponential growth of technology and media in Iranian society as well as the significant role of media culture in reproducing, reinforcing, and legitimizing dominant ideologies such as sexism, the central question posed by this paper is how Iranian feminist activists critically analyze media messages. Further, this paper explores the extent to which this analysis fits the critical media literacy framework. Using a critical media literacy framework underpinned by feminist standpoint theory, this paper presents results from qualitative interviews with 15 Iranian feminist activists. We find that Iranian feminist activists focus more on politics of representation and critique of gender ideology in the critical analysis of media products. Thus, critical analysis of media by Iranian feminist activists better fits the definition of critical media literacy than its core concepts. The findings also demonstrate that a transformative dimension of critical media literacy is ignored by the feminist activists despite using media in the struggle against dominant gender ideology.


Author(s):  
Zlatan Mujak

The study represents an attempt of converging the elements of critical media literacy with the Habermasian theory of communicative competence. Universal pragmatics (validity claims) is being used as a theoretical base for the development of an analytical framework of critical media literacy, and the method is being empirically and experimentally tested through critical discourse analysis of the theme of the new Labour Law adoption in the Federation of Bosnia and Herzegovina and the Republic of Srpska. The analysis includes 32 media texts on the Klix, Buka and N1 news portals. Positive and negative claims about the adoption of the new Labour Law are being tested for comprehensibility, truth, sincerity and legitimacy.


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