scholarly journals SAFA: Structure Aware Face Animation

Author(s):  
Qiulin Wang ◽  
Lu Zhang ◽  
Bo Li
Keyword(s):  
Author(s):  
Takacs Gyorgy ◽  
Tihanyi Attila ◽  
Bardi Tamas ◽  
Feldhoffer Gergely
Keyword(s):  

2006 ◽  
Vol 2 (2-3) ◽  
pp. 95-110 ◽  
Author(s):  
Tomislav Kosutic ◽  
Miran Mosmondor ◽  
Ivan Andrisek ◽  
Mario Weber ◽  
Maja Matijasevic ◽  
...  

With evolution in computer and mobile networking technologies comes the challenge of offering novel and complex multimedia applications and end-user services in heterogeneous environments for both developers and service providers. This paper describes one novel service, called LiveMail that explores the potential of existing face animation technologies for innovative and attractive services intended for the mobile market. This prototype service allows mobile subscribers to communicate using personalized 3D face models created from images taken by their phone cameras. The user can take a snapshot of someone's face – a friend, famous person, themselves, even a pet – using the mobile phone's camera. After a quick manipulation on the phone, a 3D model of that face is created and can be animated simply by typing in some text. Speech and appropriate animation of the face are created automatically by speech synthesis. Furthermore, these highly personalized animations can be sent to others as real 3D animated messages or as short videos in MMS. The clients were implemented on different platforms, and different network and face animation techniques, and connected into one complex system. This paper presents the architecture and experience gained in building such a system.


Author(s):  
Ali Arya ◽  
Babak Hamidzadeh

This chapter will discuss the multimedia modeling and specification methods, especially in the context of face animation. Personalized Face Animation is and/or can be a major user interface component in modern multimedia systems. After reviewing the related works in this area, we present the ShowFace streaming structure. This structure is based on most widely accepted industry standards in multimedia presentations like MPEG-4 and SMIL and extends them by providing a higher level Face Modeling Language (FML) for modeling and control purposes and by defining image transformations required for certain facial movements. ShowFace establishes a comprehensive framework for face animation consisting of components for parsing the input script, generating and splitting the audio and video “behaviors,” creating the required images and sounds, and eventually displaying or writing the data to files. This component-based design and scripted behavior make the framework suitable for many purposes including web-based applications.


2003 ◽  
Vol 13 (1) ◽  
pp. 8-22 ◽  
Author(s):  
J�rgen Ahlberg ◽  
Robert Forchheimer

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