Markerless tracking for augmented reality applied in reconstruction of Yuanmingyuan archaeological site

Author(s):  
Junwei Guo ◽  
Yongtian Wang ◽  
Jing Chen ◽  
Jingdun Lin ◽  
Lun Wu ◽  
...  
2019 ◽  
Vol 9 (24) ◽  
pp. 5454
Author(s):  
Anabela Marto ◽  
Alexandrino Gonçalves

The growing number of mobile augmented reality applications has been favoring its awareness and usage among diversified areas. Focusing on cultural heritage applications, this study presents an evaluation of a mobile augmented reality application tested at Conimbriga, an archaeological site. The prototype developed for this purpose, named DinofelisAR, allowed users to view, over 360 degrees, a majestic reconstruction of a Forum from the Roman Era superimposed over its current ruins. Thus, users were able to keep perceiving the present-day surroundings of a Roman city in ruins while, at the same time, had the possibility to explore the matching virtual model. The results presented, arising from 90 participants involved in this evaluation, praise the sense of opportunity for new augmented reality solutions targeted at cultural heritage sites.


2006 ◽  
Vol 12 (4) ◽  
pp. 615-628 ◽  
Author(s):  
A.I. Comport ◽  
E. Marchand ◽  
M. Pressigout ◽  
F. Chaumette

Author(s):  
Mauro Figueiredo ◽  
João Pedro Bernardes ◽  
José I. J. Rodrigues ◽  
César Gonçalves

This chapter presents an approach for the preservation and exploration of the archaeological-historical information using the most modern methods of Building Information Modelling (BIM) together with virtual and augmented reality adapted to archaeology. It was made a survey of the archaeological site using an unmanned aerial vehicle (UAV) and laser scan to obtain accurate information of existing structures which is stored in a BIM model. By using BIM methodologies, all existing information is organized in one place, shared and preserved for future memory. This 3D model is used to virtually reconstruct the Milreu archeological site, bringing this ancient Roman villa to life again, and supports the virtual reality platform and augmented reality tourism application for mobile devices, used for the promotion of the archaeological site, in an innovative way, in order to ensure a high degree of satisfaction to regular visitors and attract new public, looking for the visits to the archaeological-historical site to become a memorable experience.


3D Research ◽  
2015 ◽  
Vol 6 (4) ◽  
Author(s):  
Ahmad Hoirul Basori ◽  
Fadhil Noer Afif ◽  
Abdulaziz S. Almazyad ◽  
Hamza Ali S. AbuJabal ◽  
Amjad Rehman ◽  
...  

2013 ◽  
Vol 4 (9) ◽  
pp. 42 ◽  
Author(s):  
Javier Esclapés ◽  
Daniel Tejerina ◽  
Joaquín Bolufer ◽  
Marco Aurelio Esquembre

<p>In this paper we are presenting a multi-marker and semi-immersive system for augmented reality to visualize and interact with archaeological sites, specifically those located in inaccessible or complex environments, such as caves or underwater locations. The use of this system in museum exhibitions helps visitors to come closer to archaeological heritage. As an example for the implementation of this system, an archaeological site has been used. It is the “Cova del Barranc del Migdia”, located in the “Sierra del Montgó”, Xàbia (Spain). The product obtained has been exhibited in various museums nationwide.</p>


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