3D Terrain Modeling for Rover Localization and Navigation

Author(s):  
J.N. Bakambu ◽  
P. Allard ◽  
E. Dupuis
2011 ◽  
Vol 88-89 ◽  
pp. 755-758
Author(s):  
Bing Yan He ◽  
Jian Jun Cui

The paper researches the general procedure and method of 3D modeling on the mine terrain surface. The terrain modeling is being reconstructed with Delaunay triangular network. On this basis, Bezier triangular surface is adopted to approach, which effectively solves the problems of unsmooth surface and large amount of data caused by 3D reconstruction.


2011 ◽  
Vol 90-93 ◽  
pp. 3287-3291
Author(s):  
Mao Yi Tian ◽  
Xing Wang ◽  
Qian Zhao

The paper researches how to import the large amount of discrete data into 3DMAX and realizes high precision 3D terrain modeling. By analyzing and researching the data type and the feature of discrete data which can be accepted in 3DMAX, this author proposes a technical by importing data to ArcGIS, adding and modifying the characteristic points and lines, smoothing the data, exporting the 3D model in the use of the ArcGIS, and finally importing the result model into 3DMAX, and then generating the high precision 3D terrain model. In practice, the feasibility of this process is proved very well.


2016 ◽  
pp. 1-12 ◽  
Author(s):  
Vladimir Petrovic ◽  
Dragan Zlatanovic ◽  
Mirko Borisov ◽  
Lidija Djurdjevac-Ignjatovic
Keyword(s):  

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