A VoIP-based voice interaction system for a virtual telephone operator using video calls

Author(s):  
Ryota Nishimura ◽  
Koji Sugiokay ◽  
Daisuke Yamamoto ◽  
Takahiro Uchiya ◽  
Ichi Takumi
2019 ◽  
Vol 3 (6) ◽  
Author(s):  
Xuanning Liang

With the advancement of the computer technology, there are now various kinds of computer games, especially race games (RAC). However, there are still many issues in race games. The first problem is that the interactivity is not fully-fledged. Information can only be input to the computers by manipulators without any feedback from the computers. The second problem is that players cannot pay attention to the information about the road conditions while they are driving. The main reason is that the monitor is usually too small to show the 3-D(three-dimensional) scenes of the game and it is hard for players to notice the road conditions. In order to figure out these problems, we designed a voice interaction system to improve the game experience. In the future, this technique will have a bright prospect. On one hand, this invention can be applied to VR games which will be one of the most popular research directions. While on the other hand, this invention can also be applied to automatic drive which will definitely change people’s daily life.


2012 ◽  
Vol 433-440 ◽  
pp. 5620-5627 ◽  
Author(s):  
Feng Yu Zhou ◽  
Jin Huan Li ◽  
Guo Hui Tian ◽  
Bao Ye Song ◽  
Cai Hong Li

This paper presents the design and implementation of voice interaction system based on ARM in service robots intelligent space. ARM Cortex-M3 core based STM32F103 is used for main controller. And real-time embedded operating system μC/OS-II is used to schedule different tasks and manage peripheral devices. LD3320 and XFS4041CN are used for speech recognition and speech synthesis, respectively. Establish a dialogue set by defining the set of two-dimensional array, and then intelligent space updates the dialogue set dynamically via ZigBee wireless network for multiple scenes. If the recognition result is got by speech recognition module, dialogue management module will send corresponding texts to speech synthesis module, enabling text-to-speech output. At the same time, intelligent space decision support system will send corresponding commands to equipments by ZigBee. From lots of experiments and practical applications, we can conclude that voice interaction systems designed in the paper can gracefully satisfy the current request of voice interaction in service robots intelligent space, having great application value.


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