The research field of eRobotics is currently an active domain of interest for scientists working in the area of “eSystem engineering”. The objective is to effectively use electronic media — hence the “e” at the beginning of the term — to achieve the best possible advance in the development of their respective fields of use. Well known developments in this research area include eHealth and eMedicine, eLearning, eGovernment, eSecurity, eBusiness, eForensics and so on.
The aim of developments in eRobotics is to provide a comprehensive software environment to address robotics-related issues. Starting with user requirements analysis of system design, support for the development and selection of appropriate robot hardware, robot and mechanisms programming, system and process simulation, control design, and encompassing the validation of developed models and programs, eRobotics requires a continuous and systematic computer support. In this way, the ever increasing complexity of current computer-aided robotic solutions will be kept manageable, and know-how from completed work is electronically preserved and made available for further applications.
In the first place, this paper is intended to give an overview of the numerous applications of eRobotics that have already been realized und thus to promote the term eRobotics in the field of Virtual Reality and simulation.