VisDrone-SOT2019: The Vision Meets Drone Single Object Tracking Challenge Results

Author(s):  
Dawei Du ◽  
Pengfei Zhu ◽  
Longyin Wen ◽  
Xiao Bian ◽  
Haibin Ling ◽  
...  
2021 ◽  
Vol 15 (5) ◽  
Author(s):  
Qianli Zhou ◽  
Rong Wang ◽  
Jinze Li ◽  
Naiqian Tian ◽  
Wenjin Zhang

2021 ◽  
Author(s):  
Changze Li ◽  
Xiaoxiong Liu ◽  
Xingwang Zhang ◽  
Bin Qin

2011 ◽  
pp. 103-132
Author(s):  
Subhash Challa ◽  
Mark R. Morelande ◽  
Darko Musicki ◽  
Robin J. Evans

Author(s):  
Norikazu Ikoma ◽  
◽  
Akihiro Asahara ◽  

Real time visual tracking by particle filter has been implemented on Cell Broadband Engine in parallel. Major problem for the implementation is small size of Local Store (LS) in SPEs (Synergistic PEs), which are computational cores, to deal with image of large size. As a first step for the implementation, we focus on color single object tracking, which is one of the most simple case of visual tracking. By elaborating to compress the color extracted image into bit-wise representation of binary image, all information of the color extracted image can be stored in LS for 640×480 size of original image. By applying our previous implementation of general particle filter algorithm on Cell/B.E. to this specific case, we have achieved real time performance of visual tracking on PlayStation®3 about 7 fps with a camera of maximum 15 fps.


2010 ◽  
Vol 21 (7) ◽  
pp. 920-925 ◽  
Author(s):  
S.L. Franconeri ◽  
S.V. Jonathan ◽  
J.M. Scimeca

In dealing with a dynamic world, people have the ability to maintain selective attention on a subset of moving objects in the environment. Performance in such multiple-object tracking is limited by three primary factors—the number of objects that one can track, the speed at which one can track them, and how close together they can be. We argue that this last limit, of object spacing, is the root cause of all performance constraints in multiple-object tracking. In two experiments, we found that as long as the distribution of object spacing is held constant, tracking performance is unaffected by large changes in object speed and tracking time. These results suggest that barring object-spacing constraints, people could reliably track an unlimited number of objects as fast as they could track a single object.


2019 ◽  
Vol 9 (22) ◽  
pp. 4771 ◽  
Author(s):  
Muyu Li ◽  
Xin He ◽  
Zhonghui Wei ◽  
Jun Wang ◽  
Zhiya Mu ◽  
...  

Tracking objects over time, i.e., identity (ID) consistency, is important when dealing with multiple object tracking (MOT). Especially in complex scenes with occlusion and interaction of objects this is challenging. Significant improvements in single object tracking (SOT) methods have inspired the introduction of SOT to MOT to improve the robustness, that is, maintaining object identities as long as possible, as well as helping alleviate the limitations from imperfect detections. SOT methods are constantly generalized to capture appearance changes of the object, and designed to efficiently distinguish the object from the background. Hence, simply extending SOT to a MOT scenario, which consists of a complex scene with spatially mixed, occluded, and similar objects, will encounter problems in computational efficiency and drifted results. To address this issue, we propose a binary-channel verification model that deeply excavates the potential of SOT in refining the representation while maintaining the identities of the object. In particular, we construct an integrated model that jointly processes the previous information of existing objects and new incoming detections, by using a unified correlation filter through the whole process to maintain consistency. A delay processing strategy consisting of the three parts—attaching, re-initialization, and re-claiming—is proposed to tackle drifted results caused by occlusion. Avoiding the fuzzy appearance features of complex scenes in MOT, this strategy can improve the ability to distinguish specific objects from each other without contaminating the fragile training space of a single object tracker, which is the main cause of the drift results. We demonstrate the effectiveness of our proposed approach on the MOT17 challenge benchmarks. Our approach shows better overall ID consistency performance in comparison with previous works.


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