Research on consumer trust and satisfaction in mobile commerce

Author(s):  
Lin Jia-bao
2021 ◽  
Vol 16 (4) ◽  
pp. 1079-1096
Author(s):  
He-Da Zhang ◽  
Shih-Chih Chen ◽  
Athapol Ruangkanjanases

The purpose of this study is to explore trust repair strategies and the outcomes in mobile (m-)commerce. Consumer trust in m-commerce is a calculus-based form of trust; service failures, “inaction” and “excessive actions” are the typical trust decline situations. Three strategies of the fulfillment of consumers’ psychological contract for compensation, arousal, and regulation are proposed as trust-repaired solutions regarding the abovementioned three situations. The experimental results demonstrate that trust cannot be repaired by a single relational psychological contract strategy and that it can be repaired by both a single transactional and interactive strategy; the interactive strategy is more effective in competence-based decline. Second, in integrity-based decline, both the single and interactive strategy negatively influence trust repair; the relational strategy has the strongest effect. The “boomerang effect” shows that the more m-vendors repair, the more the trust decreases. Third, trust can be repaired, respectively by arousal and regulation strategy regarding corresponding situations of inaction and excessive actions. Finally, the trust repair paradox (TRP) has not been verified in m-commerce.


Author(s):  
Dan J. Kim

Despite the importance of trust in electronic commerce including mobile commerce, there is insufficient theory and model concerning the determinants of consumer trust in business-to-consumer electronic commerce. Thus, the purpose of this chapter is to: i) identify the major antecedents of a consumer’s trust in electronic commerce and mobile commerce contexts through a large-scale literature review, ii) develop an integrative trust antecedent reference model summarizing the antecedents of consumer trust, and iii) finally discuss six categories of mobile applications as future trends of technologies and key issues related to consumer trust area in electronic commerce. In addition, to provide the validity of the proposed reference model, this chapter also proposes a research model derived from the reference model and discusses the constructs of the proposed model in detail. The chapter concludes that building trust is not simply an issue related to consumer-technology-buyer, but it is a complex issue that involves the interactions of key elements (buyer, seller, third-party, technology, and market environment) at least.


2013 ◽  
Vol 15 (1) ◽  
pp. 37-49 ◽  
Author(s):  
Jiabao Lin ◽  
Bin Wang ◽  
Na Wang ◽  
Yaobin Lu

2009 ◽  
pp. 2807-2826
Author(s):  
Dan J. Kim

Despite the importance of trust in electronic commerce including mobile commerce, there is insufficient theory and model concerning the determinants of consumer trust in business-to-consumer electronic commerce. Thus, the purpose of this chapter is to (1) identify the major antecedents of a consumer’s trust in electronic commerce and mobile commerce contexts through a large-scale literature review, (2) develop an integrative trust antecedent reference model summarizing the antecedents of consumer trust, and (3) discuss six categories of mobile applications as future trends of technologies and key issues related to consumer trust area in electronic commerce. In addition, to provide the validity of the proposed reference model, this chapter also proposes a research model derived from the reference model and discusses the constructs of the proposed model in detail. The chapter concludes that building trust is not simply an issue related to consumertechnology- buyer, but it is a complex issue that involves the interactions of key elements (buyer, seller, third-party, technology, and market environment) at least.


2004 ◽  
Vol 2 (3) ◽  
pp. 283 ◽  
Author(s):  
Keng Siau ◽  
Hong Sheng ◽  
Fiona Nah ◽  
Sid Davis

2014 ◽  
Vol 3 (1) ◽  
pp. 45
Author(s):  
Jafiansyah Jafiansyah ◽  
Delpiah Wahyuningsih
Keyword(s):  

Perkembangan bisnis di era modern ini memicu persaingan bisnis yang semakin ketat. Sistem penjualan atau marketing pun ditingkatkan guna mempertahankan dan meningkatkan pemasaran produk. Sistem penjualan yang dengan teknologi modern akan menjadi  alternatif penjualan yang baik. Dengan memanfaatkan teknologi smartphone, M-Commerce (Mobile Commerce) adalah sistem perdagangan yang dilakukan dengan media portable ataupun perangkat bergerak seperti Smartphone, PDA, dan lain-lain.sistem akan dikembangkan dengan menggunakan metode pengembangan dan pemrograman perangkat lunak yang berorientasi objek (OOP). M-Commerce dibangun dengan tujuan dapat meningkatkan penjualan Kinza Collection serta menjadi pemasaran yang bagus untuk dikenal oleh masyarakat Bangka Belitung serta seluruh Indonesia. Sistem ini menghasilkan sebuah apliksi M-commerce dengan memanfaatkan sistem aplikasi android pada smartphone, M-Commerce menjadi solusi untuk mengatasi permasalahan pada Kinza Collection. yang akan memudahkan konsumen untuk melakukan pemesanan barang atau transaksi dan juga dapat menambah omset penjualan toko. Sehingga aplikasi Mobile Commerce ini, mudah dalam melakukan transaksi, efektif, efisien dan tentunya dengan cakupan wilayah penjualan yang lebih luas serta menambah omset penjualan pada Kinza Collection


2000 ◽  
Vol 29 (12) ◽  
pp. 684-691 ◽  
Author(s):  
Klaus-Peter Wiedmann ◽  
Holger Buxel ◽  
Frank Buckler
Keyword(s):  

2016 ◽  
Author(s):  
Marco Hubert ◽  
Markus Blut ◽  
Christian Brock ◽  
Christof Backhaus ◽  
Tim Eberhardt

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