Interactive global illumination in dynamic environments using commodity graphics hardware

Author(s):  
M. Nijasure ◽  
S. Pattanaik ◽  
V. Goel
2009 ◽  
Author(s):  
Sallie J. Weaver ◽  
Rebecca Lyons ◽  
Eduardo Salas ◽  
David A. Hofmann

2008 ◽  
Author(s):  
Bradley C. Love ◽  
Matt Jones ◽  
Marc Tomlinson ◽  
Michael Howe

2020 ◽  
pp. 108-115 ◽  
Author(s):  
Vladimir P. Budak ◽  
Anton V. Grimaylo

The article describes the role of polarisation in calculation of multiple reflections. A mathematical model of multiple reflections based on the Stokes vector for beam description and Mueller matrices for description of surface properties is presented. On the basis of this model, the global illumination equation is generalised for the polarisation case and is resolved into volume integration. This allows us to obtain an expression for the Monte Carlo method local estimates and to use them for evaluation of light distribution in the scene with consideration of polarisation. The obtained mathematical model was implemented in the software environment using the example of a scene with its surfaces having both diffuse and regular components of reflection. The results presented in the article show that the calculation difference may reach 30 % when polarisation is taken into consideration as compared to standard modelling.


Controlling ◽  
2004 ◽  
Vol 16 (11) ◽  
pp. 597-602 ◽  
Author(s):  
Werner Bruggeman ◽  
Kris Moreels

Author(s):  
João Carlos Virgolino Soares ◽  
Marcelo Gattass ◽  
Marco Antonio Meggiolaro

2019 ◽  
Vol 31 (5) ◽  
pp. 689
Author(s):  
Xiang Xu ◽  
Lu Wang ◽  
Yanning Xu ◽  
Chenglei Yang ◽  
Xiangxu Meng
Keyword(s):  

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