Look before you leap: Exploring the challenges of technology and user experience in the Internet of Things

Author(s):  
Muftah Fraifer ◽  
Sameer Kharel ◽  
Helen Hasenfuss ◽  
Asma Elmangoush ◽  
Alan Ryan ◽  
...  
Author(s):  
Giuseppe Del Fiore ◽  
Luca Mainetti ◽  
Vincenzo Mighali ◽  
Luigi Patrono ◽  
Stefano Alletto ◽  
...  

The Internet of Things, whose main goal is to automatically predict users' desires, can find very interesting opportunities in the art and culture field, as the tourism is one of the main driving engines of the modern society. Currently, the innovation process in this field is growing at a slower pace, so the cultural heritage is a prerogative of a restricted category of users. To address this issue, a significant technological improvement is necessary in the culture-dedicated locations, which do not usually allow the installation of hardware infrastructures. In this paper, we design and validate a no-invasive indoor location-aware architecture able to enhance the user experience in a museum. The system relies on the user's smartphone and a wearable device (with image recognition and localization capabilities) to automatically deliver personalized cultural contents related to the observed artworks. The proposal was validated in the MUST museum in Lecce (Italy).


2021 ◽  
Vol 2074 (1) ◽  
pp. 012063
Author(s):  
Fei Zhuang

Abstract With the continuous amelioration of people’s living standards, people’s expectations for the experience of the home environment are also increasing. Using the Internet of things to carry out user experience design of smart home products can bring people more interactive experience and services. Based on this, this paper first analyses the concept and value of smart home products, then studies the experience design of smart home products based on the Internet of things, and finally gives the experience design strategy of smart home products based on the Internet of things.


2021 ◽  
Author(s):  
Zhenjiang Zhang ◽  
Chen Li ◽  
ShengLung Peng ◽  
Xintong Pei

Abstract In the last few years, the Internet of Things (IOT), as a new disruptive technology, has gradually changed the world. With the prosperous development of the mobile Internet and the rapid growth of the Internet of Things, various new applications continue to emerge, such as mobile payment, face recognition, wearable devices, driverless, VR/AR, etc. Although the computing power of mobile terminals is getting higher and the traditional cloud computing model has higher computing power, it is often accompanied by higher latency and cannot meet the needs of users. In order to reduce user delay to improve user experience, and at the same time reduce network load to a certain extent, edge computing, as an application of IOT, came into being. In view of the new architecture after dating edge computing, this paper focuses on the task offloading in edge computing, from task migration in multi-user scenarios and edge server resource management expansion, and proposes a multi-agent load balancing distribution based on deep reinforcement learning DTOMALB, a distributed task allocation algorithm, can perform a reasonable offload method for this scenario to improve user experience and balance resource utilization. Simulations show that the algorithm has a certain adaptability compared to the traditional algorithm in the scenario of multi-user single cell, and reduces the complexity of the algorithm compared to the centralized algorithm, and reduces the average response delay of the overall user. And balance the load of each edge computing server, improve the robustness and scalability of the system.


2020 ◽  
Author(s):  
Zhenjiang Zhang ◽  
Chen Li ◽  
ShengLung Peng ◽  
Xintong Pei

Abstract In the last few years, the Internet of Things (IOT), as a new disruptive technology, has gradually changed the world. With the prosperous development of the mobile Internet and the rapid growth of the Internet of Things, various new applications continue to emerge, such as mobile payment, face recognition, wearable devices, driverless, VR/AR, etc. Although the computing power of mobile terminals is getting higher and the traditional cloud computing model has higher computing power, it is often accompanied by higher latency and cannot meet the needs of users. In order to reduce user delay to improve user experience, and at the same time reduce network load to a certain extent, edge computing, as an application of IOT, came into being. In view of the new architecture after dating edge computing, this paper focuses on the task offloading in edge computing, from task migration in multi-user scenarios and edge server resource management expansion, and proposes a multi-agent load balancing distribution based on deep reinforcement learning DTOMALB, a distributed task allocation algorithm, can perform a reasonable offload method for this scenario to improve user experience and balance resource utilization. Simulations show that the algorithm has a certain adaptability compared to the traditional algorithm in the scenario of multi-user single cell, and reduces the complexity of the algorithm compared to the centralized algorithm, and reduces the average response delay of the overall user. And balance the load of each edge computing server, improve the robustness and scalability of the system.


Author(s):  
Zhenjiang Zhang ◽  
Chen Li ◽  
ShengLung Peng ◽  
Xintong Pei

AbstractIn the last few years, the Internet of Things (IOT), as a new disruptive technology, has gradually changed the world. With the prosperous development of the mobile Internet and the rapid growth of the Internet of Things, various new applications continue to emerge, such as mobile payment, face recognition, wearable devices, driverless, VR/AR, etc. Although the computing power of mobile terminals is getting higher and the traditional cloud computing model has higher computing power, it is often accompanied by higher latency and cannot meet the needs of users. In order to reduce user delay to improve user experience, and at the same time reduce network load to a certain extent, edge computing, as an application of IOT, came into being. In view of the new architecture after dating edge computing, this paper focuses on the task offloading in edge computing, from task migration in multi-user scenarios and edge server resource management expansion, and proposes a multi-agent load balancing distribution based on deep reinforcement learning DTOMALB, a distributed task allocation algorithm, can perform a reasonable offload method for this scenario to improve user experience and balance resource utilization. Simulations show that the algorithm has a certain adaptability compared to the traditional algorithm in the scenario of multi-user single cell, and reduces the complexity of the algorithm compared to the centralized algorithm, and reduces the average response delay of the overall user. And balance the load of each edge computing server, improve the robustness and scalability of the system.


2020 ◽  
pp. 1-12
Author(s):  
Zhang Caiqian ◽  
Zhang Xincheng

The existing stand-alone multimedia machines and online multimedia machines in the market have certain deficiencies, so they cannot meet the actual needs. Based on this, this research combines the actual needs to design and implement a multi-media system based on the Internet of Things and cloud service platform. Moreover, through in-depth research on the MQTT protocol, this study proposes a message encryption verification scheme for the MQTT protocol, which can solve the problem of low message security in the Internet of Things communication to a certain extent. In addition, through research on the fusion technology of the Internet of Things and artificial intelligence, this research designs scheme to provide a LightGBM intelligent prediction module interface, MQTT message middleware, device management system, intelligent prediction and push interface for the cloud platform. Finally, this research completes the design and implementation of the cloud platform and tests the function and performance of the built multimedia system database. The research results show that the multimedia database constructed in this paper has good performance.


2019 ◽  
pp. 4-44 ◽  
Author(s):  
Peter Thorns

This paper discusses the organisations involved in the development of application standards, European regulations and best practice guides, their scope of work and internal structures. It considers their respective visions for the requirements for future standardisation work and considers in more detail those areas where these overlap, namely human centric or integrative lighting, connectivity and the Internet of Things, inclusivity and sustainability.


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