Design of Portable Patient Lift System for Assistant Living Homes

Author(s):  
Janet Dong ◽  
Karina Cheek ◽  
John Duncan ◽  
Alex Kalnasy

The portable patient lift system is a Senior Capstone Design project that is defined through the collaboration between the University of Cincinnati and a retirement/assisted living community in Cincinnati. The objective of the project is to design, build, and test a lift system that is capable of safely lifting fallen elderly patients at assistant living homes out of tight spaces. Two student teams in 2015–2016 and 2016–2017 academic years had taken on this project. They applied the product development process which they learned from their senior year to develop a workable system. Their work started with survey, interviews, research, followed by developing alternative concept designs. The pros and cons of each concept were discussed, analyzed, and evaluated among peers, advisors, and Maple Knoll nurses. The final design of using inflatable method to lift patients was justified as the best option. Two final concept designs from each year were then manufactured or assembled in school. The testing of the final systems were conducted and demonstrated at Maple Knoll senior community. The expectations from nursing staff and senior residents were greatly satisfied. This paper will describe our senior capstone design and product development process of such portable patient lift system, and discuss our experiential learning experience at Maple Knoll and lessons learned from design and making such system with focus on the consideration of seniors and their capabilities at settings of nursing homes.

Author(s):  
Tae G. Yang ◽  
Kosuke Ishii ◽  
Harshavardhan Karandikar

Product development decisions in the early stages of the development process critically impact life cycle cost and revenue potentials. Design for Manufacturability tools and methods provide key insights into product’s requirements based on the voice of customers. Other quantitative analysis tools, such as computer aided modeling and optimization techniques enhance product developers’ understanding in the products under development. However, the dynamic nature of product development process suffers from unavoidable risks due to the lack of information on key parameters of a product’s life cycle. This paper introduces the fundamentals of Decision Analysis applicable to product development process as a way of dealing with dynamic product development risks. The application of specific tools is shown via a simulation game based on a robot platform development case. We summarize the lessons learned, and conclude on how decision analysis principles could be used for the platform/product design process.


Author(s):  
Niek van Dijk ◽  
Nick van der Velde ◽  
Janet Macharia ◽  
Kwame Ntim Pipim ◽  
Hiwot Shimeles

Abstract Toward Sustainable Clusters in Agribusiness through Learning in Entrepreneurship (2SCALE) is the largest incubator for inclusive agribusiness in Africa. Part of this program supports agribusinesses in developing nutritious products that specifically target base of the pyramid (BoP) consumers in local markets. This product development process is complemented with marketing and distribution strategies to ensure these products reach BoP consumers. In an effort to build sustainable and scalable business cases, all strategies are first tested and implemented in short-term pilots. The lessons learned during the implementation of these pilots are presented in this chapter. The goal of this chapter is to showcase the approach, results, and lessons learned while implementing pilots. Under the 2SCALE program, more than 20 agribusinesses have developed new nutritious products and have run marketing and distribution pilots. The lessons derived from this experience can be useful for both agribusinesses themselves and incubating programs. The first section of this chapter highlights the opportunity at the BoP and the rationale behind implementing pilots, including the importance of BoP-specific marketing and distribution strategies. The second one runs through the approach and stages of developing and implementing pilots. This section is followed by an overview of tools and strategies being used in pilot development, whereas the final two sections explain lessons learned and the next steps.


Author(s):  
Hugh E. McLoone

Editor's Note: Our attitudes make a difference as we participate in the product development process and meet challenges that arise for us individually or for the team. The author offers 10 lessons learned about attitudes and how they have helped or hindered efforts to create superior user experiences and industry-leading products. Previous articles by Hugh McLoone in this Ergonomics in Design column have covered other aspects of leadership, including schedule constraints, decision making, communication, and teamwork. Questioning the design of an existing product – or even the research on which it is based – can help design teams find new ways to succeed.


Author(s):  
Oliver Tegel

Abstract A cradle for systematic approaches to product development processes, the Institute for Engineering Design at Technical University Berlin, Germany was one of the first trying to achieve a continuous and flexible computer support throughout the whole product development process. The history of the development of concepts and implementations is presented in this paper, and the major lessons learned during 15 years of research are presented.


Author(s):  
Andrea CAPRA ◽  
Ana BERGER ◽  
Daniela SZABLUK ◽  
Manuela OLIVEIRA

An accurate understanding of users' needs is essential for the development of innovative products. This article presents an exploratory method of user centered research in the context of the design process of technological products, conceived from the demands of a large information technology company. The method is oriented - but not restricted - to the initial stages of the product development process, and uses low-resolution prototypes and simulations of interactions, allowing users to imagine themselves in a future context through fictitious environments and scenarios in the ambit of ideation. The method is effective in identifying the requirements of the experience related to the product’s usage and allows rapid iteration on existing assumptions and greater exploration of design concepts that emerge throughout the investigation.


Sign in / Sign up

Export Citation Format

Share Document