A hierarchical reinforcement learning method on multi UCAV air combat

2021 ◽  
Author(s):  
Yabin Wang ◽  
Tianshu Jiang ◽  
Youjiang Li
2014 ◽  
Vol 2014 ◽  
pp. 1-6
Author(s):  
Yuchen Fu ◽  
Quan Liu ◽  
Xionghong Ling ◽  
Zhiming Cui

Reinforcement learning (RL) is one kind of interactive learning methods. Its main characteristics are “trial and error” and “related reward.” A hierarchical reinforcement learning method based on action subrewards is proposed to solve the problem of “curse of dimensionality,” which means that the states space will grow exponentially in the number of features and low convergence speed. The method can reduce state spaces greatly and choose actions with favorable purpose and efficiency so as to optimize reward function and enhance convergence speed. Apply it to the online learning in Tetris game, and the experiment result shows that the convergence speed of this algorithm can be enhanced evidently based on the new method which combines hierarchical reinforcement learning algorithm and action subrewards. The “curse of dimensionality” problem is also solved to a certain extent with hierarchical method. All the performance with different parameters is compared and analyzed as well.


Author(s):  
Adrian P. Pope ◽  
Jaime S. Ide ◽  
Daria Micovic ◽  
Henry Diaz ◽  
David Rosenbluth ◽  
...  

2009 ◽  
Vol 129 (7) ◽  
pp. 1253-1263
Author(s):  
Toru Eguchi ◽  
Takaaki Sekiai ◽  
Akihiro Yamada ◽  
Satoru Shimizu ◽  
Masayuki Fukai

Author(s):  
Gokhan Demirkiran ◽  
Ozcan Erdener ◽  
Onay Akpinar ◽  
Pelin Demirtas ◽  
M. Yagiz Arik ◽  
...  

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