Virtual Reality Applications for Computer Aided Design and Advanced Manufacture of Medical Devices

Author(s):  
Hugo I. Medellin-Castillo ◽  
Jorge Zaragoza-Siqueiros ◽  
Eder H. Govea-Valladares ◽  
James Ritchie ◽  
Theodore Lim ◽  
...  
Author(s):  
Chi-Cheng Chu ◽  
Rajit Gadh

In this paper, a series of interface tests on interaction approach for the generation of geometric shape designs via multi-sensory user interface of a Virtual Reality (VR) based System is presented. The goal of these interface tests is to identify an effective user interface for VR based Computer-Aided Design (CAD) system. The intuitiveness of the VR based interaction approach arises from the use of natural hand movements/gestures, and voice commands that emulate the way in which human beings discuss geometric shapes in reality. The focus of this paper is on determining a set of effective interaction approaches by using the combinations of auditory, tactile, and visual sensory modalities to accomplish typical CAD tasks. In order to evaluate the proposed interaction approach, a prototypical VR-CAD system is implemented. A series of interface tests were performed on the prototypical systems to determine the relative efficiency of a set of potential interaction approach with respect to specific fundamental design tasks. The interface test and its results are presented in this paper.


Author(s):  
Scott Angster ◽  
Kevin Lyons ◽  
Peter Hart ◽  
Sankar Jayaram

Abstract The emergence of high performance computing has opened up new avenues for the design and analysis community. Integrated Product/Process Design techniques are allowing multi-functional teams to simultaneously optimize the design of a product. These techniques can be inhibited, however, due to software integration and data exchange issues. The work outlined in this paper focuses on these issues as they relate to the design and analysis of electro-mechanical assemblies. The first effort of this work is the creation of an open environment, called the Open Assembly Design Environment. The goal of this environment is to integrate the otherwise disparate assembly design tools using a central control system and a common set of data. These design tools include virtual reality based design systems, computer-aided design systems, design for assembly systems and process planning systems. This paper outlines the overall goals of the project, presents the architecture designed for the system, describes the interfaces developed to integrate the systems, and discusses the data representation requirements for a system integrating a virtual reality system with computer-aided design systems.


2005 ◽  
Vol 37 (14) ◽  
pp. 1521-1532 ◽  
Author(s):  
Taeseung D. Yoo ◽  
Eunyoung Kim ◽  
JungHyun Han ◽  
Daniel K. Bogen

2002 ◽  
Vol 2 (3) ◽  
pp. 216-223 ◽  
Author(s):  
Chi-Cheng Chu ◽  
Jianzhong Mo ◽  
Rajit Gadh

In this paper, a series of interface tests on interaction approach for the generation of geometric shape designs via multi-sensory user interface of a Virtual Reality (VR) based System is presented. The goal of these interface tests is to identify an effective user interface for VR based Computer-Aided Design (CAD) system. The intuitiveness of the VR based interaction approach arises from the use of natural hand movements/gestures, and voice commands that emulate the way in which human beings discuss geometric shapes in reality. In order to evaluate the proposed interaction approach, a prototypical VR-CAD system is implemented. A series of interface tests were performed on the prototypical systems to determine the relative efficiency of a set of potential interaction approach with respect to specific fundamental design tasks. The interface test and its results are presented in this paper.


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