Usability Dimensions for Content-Orientation Techniques in Multi-Touch Tabletop Displays

Author(s):  
Tahir Mustafa Madni ◽  
Yunus Nayan ◽  
Suziah Sulaiman ◽  
Muhammad Tahir ◽  
Ahsanullah Abro
Keyword(s):  
2012 ◽  
Author(s):  
Xiaochen Yuan ◽  
Joseph Shum ◽  
Kimberly Langer ◽  
Mark Hancock ◽  
Jonathan Histon

Author(s):  
Shuo Niu ◽  
D. Scott McCrickard ◽  
Sophia M. Nguyen
Keyword(s):  

2011 ◽  
pp. 160-171 ◽  
Author(s):  
Yeonjoo Oh ◽  
Ken Camarata ◽  
Michael Philetus Weller ◽  
Mark D. Gross ◽  
Ellen Yi-Luen Do

People can use computationally-enhanced furniture to interact with distant friends and places without cumbersome menus or widgets. We describe computing embedded in a pair of tables and a chair that enables people to experience remote events in two ways: The TeleTables are ambient tabletop displays that connect two places by projecting shadows cast on one surface to the other. The Window Seat rocking chair through its motion controls a remote camera tied to a live video feed. Both explore using the physical space of a room and its furniture to create “bilocative” interfaces.


2012 ◽  
Vol 11 (4) ◽  
pp. 319-338 ◽  
Author(s):  
KyungTae Kim ◽  
Niklas Elmqvist

We introduce embodied lenses for visual queries on tabletop surfaces using physical interaction. The lenses are simply thin sheets of paper or transparent foil decorated with fiducial markers, allowing them to be tracked by a diffuse illumination tabletop display. The physical affordance of these embodied lenses allow them to be overlapped, causing composition in the underlying virtual space. We perform a formative evaluation to study users’ conceptual models for overlapping physical lenses. This is followed by a quantitative user study comparing performance for embodied versus purely virtual lenses. Results show that embodied lenses are as efficient as purely virtual lenses, and also support tactile and eyes-free interaction. We then present several examples of the technique, including image layers, map layers, image manipulation, and multidimensional data visualization. The technique is simple, cheap, and can be integrated into many existing tabletop displays.


Author(s):  
Anthony Tang ◽  
Melanie Tory ◽  
Barry Po ◽  
Petra Neumann ◽  
Sheelagh Carpendale
Keyword(s):  

2012 ◽  
Vol 11 (3) ◽  
pp. 190-204 ◽  
Author(s):  
Narges Mahyar ◽  
Ali Sarvghad ◽  
Melanie Tory

In an observational study, we noticed that record-keeping plays a critical role in the overall process of collaborative visual data analysis. Record-keeping involves recording material for later use, ranging from data about the visual analysis processes and visualization states to notes and annotations that externalize user insights, findings, and hypotheses. In our study, co-located teams worked on collaborative visual analytics tasks using large interactive wall and tabletop displays. Part of our findings is a collaborative data analysis framework that encompasses record-keeping as one of the main activities. In this paper, our primary focus is on note-taking activity. Based on our observations, we characterize notes according to their content, scope, and usage, and describe how they fit into a process of collaborative data analysis. We then discuss suggestions to improve the design of note-taking functionality for co-located collaborative visual analytics tools.


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