What Are Immersive Media?

2019 ◽  
pp. 547-553
Author(s):  
Carolyn Hler Miller
Keyword(s):  
2021 ◽  
Author(s):  
Michael Herczeg ◽  
Alexander Ohlei ◽  
Toni Schumacher ◽  
Lennard Willer

Author(s):  
Eve Weston

This chapter will introduce and explain the applications of a taxonomy for discussing point of view (POV) in XR. The simple designations of first, second, and third person that are used to categorize books, movies, and video games don't cover all the options and combinations available in immersive media. Accordingly, XR requires a new taxonomy that will allow for clear communication about content and experiences. This chapter will do three things: (1) present the four main POV tiers: narrative, visual, effectual, and experiential; (2) address less common tiers and how they might be incorporated and acknowledged in future XR experiences; and (3) show the taxonomy in action by using it to describe contemporary XR content.


Author(s):  
Julia Scott-Stevenson

In this chapter, the author explores how immersive media experiences might lend themselves to examinations of pathways to a preferred future. After surveying a number of immersive media projects—some that have dealt with environmental and social issues and some on broader topics—the author identifies a number of affordances of the form. These affordances are crafted into a ‘virtual futures manifesto', or a set of guidelines for the commissioning and creation of such works. The manifesto points include 1) stage an encounter; 2) be wild: bewilderment is powerful; 3) move from being to doing; 4) embody the future; and 5) care: the participants matter. It is hoped that immersive media experiences that consider these points may assist audiences in imagining pathways to preferred futures.


Author(s):  
Jade Broughton Adams

This chapter shows how Fitzgerald drew upon musical comedies of the stage and screen to inform his characterisation, plotting, and integration of song with dramatic action. Using his ‘playlet’, ‘Porcelain and Pink’, as a case study, this chapter shows how Fitzgerald’s use of song underscores themes of concealed identity and satirises the consumption and advertising practices of his era. This chapter argues that the intersection of morality and entertainment, depicted in the iconic flapper figure, characterises much of Fitzgerald’s presentation of popular culture. Though he did not continue his undergraduate occupation of writing libretti for Princeton’s Triangle Club, Fitzgerald continued to allude to songs from musicals throughout his career. This chapter explores how Fitzgerald’s use of the disguise motif, amongst other literary techniques, has analogues in musical comedies, and argues for certain of his stories, like ‘The Captured Shadow’, to be read in the context of the stage and film musicals Fitzgerald enjoyed, such as those featuring Irving Berlin’s work. It is argued that it is Fitzgerald’s fascination with the theatre that fuels his lifelong interest in participative, even immersive, media. This chapter analyses the influence of film musicals on Fitzgerald’s aesthetics, particularly in terms of their lavish visual spectacle.


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