Three-dimensional radiated sound field display system using directional loudspeakers and wave field synthesis

2012 ◽  
Vol 33 (1) ◽  
pp. 11-20 ◽  
Author(s):  
Toshiyuki Kimura ◽  
Yoko Yamakata ◽  
Michiaki Katsumoto ◽  
Takuma Okamoto ◽  
Satoshi Yairi ◽  
...  
2008 ◽  
Vol 123 (5) ◽  
pp. 3651-3651 ◽  
Author(s):  
Munenori Naoe ◽  
Toshiyuki Kimura ◽  
Yoko Yamakata ◽  
Michiaki Katsumoto

1993 ◽  
Vol 115 (4) ◽  
pp. 573-579 ◽  
Author(s):  
H. M. Atassi ◽  
J. Fang ◽  
S. Patrick

Sound radiated from a single airfoil and a cascade of airfoils in three-dimensional gusts is directly calculated. Euler’s equations are linearized about the mean flow of the airfoil or cascade. The velocity field is split into a vortical part and a potential part. The latter is governed by a single nonconstant-coefficient convective wave equation. For a single airfoil, the radiated sound is calculated using Kirchhoff’s method from the mid field of the unsteady pressure obtained through the unsteady aerodynamic solver. The results indicate the importance of the contribution of the quadrupole effects to the sound field. For a cascade of airfoils, the acoustic pressure is directly obtained by solving the partial differential equation. The results show that, as the maximum Mach number on the blade surface nears unity, there is a significant rise in the local unsteady pressure, and also a significant increase in the upstream acoustic pressure.


2008 ◽  
Vol 123 (5) ◽  
pp. 3651-3651 ◽  
Author(s):  
Toshiyuki Kimura ◽  
Yoko Yamakata ◽  
Michiaki Katsumoto

2016 ◽  
Vol 40 (4) ◽  
pp. 14-34 ◽  
Author(s):  
Thibaut Carpentier ◽  
Natasha Barrett ◽  
Rama Gottfried ◽  
Markus Noisternig

This article presents a report on technological and aesthetic practices in the variable-acoustics performance hall, Espace de Projection, at the Institut de Recherche et Coordination Acoustique/Musique. The hall is surrounded by a 350-loudspeaker array for sound-field reproduction using holophonic approaches such as wave-field synthesis and higher-order Ambisonics. First we present the design and implementation of the audio system and discuss the challenges of both hardware and software architectures. This is followed by a discussion of spatial composition techniques, aesthetic approaches, and methodologies for composing computer music for high-density loudspeaker arrays, explored through the paradigmatic examples of pieces produced by two artist-in-research residencies.


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