CUDA GPU libraries and novel sparse matrix-vector multiplication implementation and performance enhancement in unstructured finite element computations

Author(s):  
Richard Haney ◽  
Ram V. Mohan
Author(s):  
Vikalp Mishra ◽  
Krishnan Suresh

A serious computational bottle-neck in finite element analysis today is the solution of the underlying system of equations. To alleviate this problem, researchers have proposed the use of graphics programmable units (GPU) for fast iterative solution of such equations. Indeed, researchers have shown that a GPU-implementation of a double-precision sparse-matrix-vector multiplication (that underlies all iterative methods) is approximately an order of magnitude faster than that of an optimized CPU implementation. Unfortunately, fast matrix-vector multiplication alone is insufficient… a good preconditioner is necessary for rapid convergence. Furthermore, most modern preconditioners, such as incomplete Cholesky, are expensive to compute, and cannot be easily ported to the GPU. In this paper, we propose a special class of preconditioners for the analysis of thin structures, such as beams and plates. The proposed preconditioners are developed by combining the multi-grid method, with recently developed dual-representation method for thin structures. It is shown, that these preconditioners are computationally inexpensive, perform better than standard pre-conditioners, and can be easily ported to the GPU.


2008 ◽  
Vol 178 (8) ◽  
pp. 558-570 ◽  
Author(s):  
Yousef Elkurdi ◽  
David Fernández ◽  
Evgueni Souleimanov ◽  
Dennis Giannacopoulos ◽  
Warren J. Gross

Author(s):  
Travis J. Carrigan ◽  
Jacob Watt ◽  
Brian H. Dennis

Often thought of as tools for image rendering or data visualization, graphics processing units (GPU) are becoming increasingly popular in the areas of scientific computing due to their low cost massively parallel architecture. With the introduction of CUDA C by NVIDIA and CUDA enabled GPUs, the ability to perform general purpose computations without the need to utilize shading languages is now possible. One such application that benefits from the capabilities provided by NVIDIA hardware is computational continuum mechanics (CCM). The need to solve sparse linear systems of equations is common in CCM when partial differential equations are discretized. Often these systems are solved iteratively using domain decomposition among distributed processors working in parallel. In this paper we explore the benefits of using GPUs to improve the performance of sparse matrix operations, more specifically, sparse matrix-vector multiplication. Our approach does not require domain decomposition, so it is simpler than corresponding implementation for distributed memory parallel computers. We demonstrate that for matrices produced from finite element discretizations on unstructured meshes, the performance of the matrix-vector multiplication operation is just under 13 times faster than when run serially on an Intel i5 system. Furthermore, we show that when used in conjunction with the biconjugate gradient stabilized method (BiCGSTAB), a gradient based iterative linear solver, the method is over 13 times faster than the serially executed C equivalent. And lastly, we emphasize the application of such method for solving Poisson’s equation using the Galerkin finite element method, and demonstrate over 10.5 times higher performance on the GPU when compared with the Intel i5 system.


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