A Study on User Interface Design for Medical-ICT Convergence Healthcare-based Applications- Focused on Mobile App. for Diabetes Self-management -

2021 ◽  
Vol 39 (3) ◽  
pp. 289-302
Author(s):  
Yun Fei Wang ◽  
Sup Hee Sun
2018 ◽  
Vol 3 (2) ◽  
pp. 138
Author(s):  
Chui Yin Wong ◽  
Rahimah Ibrahim ◽  
Tengku Aizan Hamid ◽  
Evi Indriasari Mansor

Smartphones have become ubiquitous communication tools for everybody, including older adults to stay connected with their family and access to information. However, mobile operators and developers mainly target the youngster cohort in mobile industry. With the rising ageing population, smartphone user interface and some mobile apps are not designed to cater the needs of older adults. This could hinder them from fully utilizing the smartphone functions and its services. A mobile-user interaction study using mixed-methods (questionnaire, interview and observation) was conducted to examine usability and user interface design issues of smartphone and mobile apps among 80 older adults in Malaysia. Four tasks design were ‘making voice calls’, ‘using phonebook’, ‘installing a mobile app from Google Play Store’, and ‘using WhatsApp’. The results were analysed both quantitatively (for usability evaluation) and qualitatively (for interviews and observation). The usability result revealed that the ‘voice call’ task had the highest success task completion rate (83.44%), followed by ‘phonebook’ (70.16%), ‘mobile app download’ (63.13%) and ‘using WhatsApp’ (60.42%). Three themes were emerged from the qualitative thematic analysis, which showed a mismatch between older adults’ expectation and smartphone user interface. A majority had never downloaded a mobile app before, and they had problems downloading it from Play Store. They perceived the Play Store feature as a place for children playing games. To close the discrepancy between user expectation and mobile design, the mobile designers and developers are required to consider the older adults’ needs for better usability of smartphone user interface design


2020 ◽  
Vol 10 (02) ◽  
pp. 109-114
Author(s):  
Moh Ahsan ◽  
Wahyudi Arianto ◽  
Robbi Tri Murdani

Penduduk Indonesia mayoritas beragama islam, sehingga terdapat banyak masjid di Indonesia. Banyak masyarakat yang melakukan penggalangan dana secara langsung di jalan namun tak jarang pula kegiatan seperti ini malah menghambat mobilitas pengguna jalan seperti kemacetan dan kurangnya transparansi terhadap dana. Sebuah inovasi prototype aplikasi untuk sedekah yang mudah dan berdasarkan keinginan pengguna. Model pengembangan desain design thinking aplikasi Kuysedekah.id berbasis Mobile App. Prototype design UI (User Interface) dan UX (User Experience) bertujuan untuk menghasilkan hasil yang baik, serta dapat memenuhi kebutuhan pengguna smartphone (user friendly), design thinking, dan menguji prototype. Penilaian UX menggunakan design review dengan hasil penilaian nilai “very good”, pengujian usability menggunakan kuisoner SEQ (Single Ease Question) mendapatkan hasil “mudah digunakan” dan SUS (System Ussability Scale) mendapatkan hasil “accapteble” dengan 50 responden yang telah dilakukan.


2014 ◽  
Vol 1 (2) ◽  
pp. 93-105
Author(s):  
Sri Ravana ◽  
◽  
Niesha Gurusamy ◽  
Kasturi Varathan

2020 ◽  
Vol 37 (1) ◽  
pp. 47-67
Author(s):  
Jenny Ruiz ◽  
Estefanía Serral ◽  
Monique Snoeck

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