scholarly journals GPU Accelerated Particle-based Computational Acoustics Solving Based on SPH

Author(s):  
Linxu Fan ◽  
Yongou Zhang ◽  
Chizhong Wang ◽  
Tao Zhang

Smoothed particle hydrodynamics (SPH) is regarded as a pure Lagrangian approach, which can solve fluid dynamics problems without the creation of mesh. In this paper, a paralleled SPH solver is developed to solve particle-based computational acoustics (PCA). The aim of this paper is to study the feasibility of using SPH to solve acoustic problems and to improve the efficiency of solving processes by paralleling some procedures on GPU during calculating. A stand SPH code running serially in a CPU is proposed to solve wave equation. This is a wave propagating in a two-dimensional domain. After finishing the computation, the results are compared with the theoretical solutions and they agree well. So its feasibility is verified. There are two main methods for searching neighbor particles: all-pair search method and linked-list search method. Both methods are used in different codes to simulate an identical problem and their runtimes are compared to investigate their searching efficiencies. The runtime results show that linked-list search method has a higher efficiency, which can save a lot of searching time when simulating problems with huge amounts of particles. Furthermore, the percentages of different procedures’ runtimes in a simulation are also discussed to find the most consuming one. Then, some codes are modified to run in different GPUs and their runtimes are compared with those of serial ones on a CPU. Runtime results show that the paralleled algorithm can be more than 80 times faster than the serial one. The result shows that GPU paralleled SPH computing can achieve desirable accuracy and speed in solving acoustic problems.

2014 ◽  
Vol 553 ◽  
pp. 168-173 ◽  
Author(s):  
Maziar Gholami Korzani ◽  
Sergio Andres Galindo-Torres ◽  
David Williams ◽  
Alexander Scheuermann

The study concerns the application of the smoothed particle hydrodynamics (SPH) method within computational fluid dynamics. In the present study, a tank discharge with a falling head is investigated. Water is modelled as a viscous fluid with weak compressibility. An enhanced treatment of the solid boundaries is used within the two-dimensional SPH scheme. The boundaries are represented by a special set of SPH particles that differ from the ones representing the fluid by being immovable, preventing the fluid from leaving the container. Particles with different colors are used to illustrate the sequence of the empting the tank as well as the velocity vectors to show stream lines. A code is developed using C++ to solve all equations explicitly by use of a Verlet algorithm. Results are compared to an analytical solution, and a good agreement is achieved.


Author(s):  
Samir Hassan Sadek ◽  
Mehmet Yildiz

This work presents the development of both weakly compressible and incompressible Smoothed Particle Hydrodynamics (SPH) models for simulating two-dimensional transient viscoelastic free surface flow which has extensive applications in polymer processing industries. As an illustration with industrial significance, we have chosen to model the extrudate swell of a second-order polymeric fluid. The extrudate or die swell is a phenomenon that takes place during the extrusion of polymeric fluids. When a polymeric fluid is forced through a die to give a polymer its desired shape, due to its viscoelastic non-Newtonian nature, it shows a tendency to swell or contract at the die exit depending on its rheological parameters. The die swell phenomenon is a typical example of a free surface problem where the free surface is formed at the die exit after the polymeric fluid has been extruded. The swelling process leads to an undesired increase in the dimensions of the extrudate. To be able to obtain a near-net shape product, the flow in the extrusion process should be well-understood to shed some light on the important process parameters behind the swelling phenomenon. To this end, a systematic study has been carried out to compare constitutive models proposed in literature for second-order fluids in terms of their ability to capture the physics behind the swelling phenomenon. The effect of various process and rheological parameters on the die swell such as the extrusion velocity, normal stress coefficients, and Reynolds and Deborah numbers have also been investigated. The models developed here can predict both swelling and contraction of the extrudate successfully. The die swell problem was solved for a wide range of Deborah numbers and for two different Re numbers. The numerical model was validated through the solution of fully developed Newtonian and Non-Newtonian viscoelastic flows in a two-dimensional channel, and the results of these two benchmark problems were compared with analytic solutions, and good agreements were obtained.


2016 ◽  
Vol 846 ◽  
pp. 73-78 ◽  
Author(s):  
Maziar Gholami Korzani ◽  
S. Galindo Torres ◽  
Alexander Scheuermann ◽  
David J. Williams

The study concerns the application of the Smoothed Particle Hydrodynamics (SPH) method within the computational fluid dynamics (CFD). In the present study, some classical problems – the Poiseuille flow, the Hagen-Poiseuille flow, and the Couette flow – with the analytical solutions were investigated to verify a newly developed code of SPH. The code used for solving these problems, is an entirely parallel SPH solver in 3D and has been developed by the authors. Fluid was modelled as a viscous liquid with weak compressibility. The boundary walls were simulated with a special set of fixed boundary particles, and no-slip boundary condition was considered. Computational results were compared to available analytical solutions for transient hydraulic processes. Good agreement is achieved for the whole transient stage of the considered problems until steady state is reached. The results of this study highlight the potential of SPH to tackle a broad range of problems in fluid mechanics.


2020 ◽  
Vol 250 ◽  
pp. 107157 ◽  
Author(s):  
Andrea Amicarelli ◽  
Sauro Manenti ◽  
Raffaele Albano ◽  
Giordano Agate ◽  
Marco Paggi ◽  
...  

2007 ◽  
Vol 24 (3) ◽  
pp. 159-173 ◽  
Author(s):  
Daniel J. Price

AbstractThis paper presents SPLASH, a publicly available interactive visualisation tool for Smoothed Particle Hydrodynamics (SPH) simulations. Visualisation of SPH data is more complicated than for grid-based codes because the data are defined on a set of irregular points and therefore requires a mapping procedure to a two dimensional pixel array. This means that, in practise, many authors simply produce particle plots which offer a rather crude representation of the simulation output. Here we describe the techniques and algorithms which are utilised in SPLASH in order to provide the user with a fast, interactive and meaningful visualisation of one, two and three dimensional SPH results.


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