Prolonged Heavy Vehicle Driving Performance: Effects of Unpredictable Shift Onset and Duration and Convoy versus Independent Driving Conditions

Author(s):  
Raymond G. Fuller
2017 ◽  
Vol 60 ◽  
pp. 348-355 ◽  
Author(s):  
Amzar Azizan ◽  
M. Fard ◽  
Michael F. Azari ◽  
Reza Jazar

2011 ◽  
Vol 14 (4) ◽  
pp. 355-363 ◽  
Author(s):  
Larry B. Nabatilan ◽  
Fereydoun Aghazadeh ◽  
Ashish D. Nimbarte ◽  
Craig C. Harvey ◽  
Suman K. Chowdhury

2021 ◽  
Vol 159 ◽  
pp. 106224
Author(s):  
Jennifer M. Cori ◽  
Luke A. Downey ◽  
Tracey L. Sletten ◽  
Caroline J. Beatty ◽  
Brook A. Shiferaw ◽  
...  

Author(s):  
Jasmine Granados ◽  
Matthew Hopper ◽  
Jibo He

Bone-conduction technology has been around since the 1800s but using this technology in headphones is relatively new. Bone-conduction transmits sound through the bones of the skull. This research compared the effect of different auditory delivery methods (bone-conduction versus traditional air-conduction) on driving performance, story comprehension, and subjective workload. Results showed that auditory delivery method did not significantly affect driving performance or story comprehension. This supports one of the hypotheses that bone-conduction headphones are no more distracting than air-conduction speakers. There were significant differences in workload between driving conditions compared to non-driving conditions, but there was no difference in workload between bone-conduction headphones in driving conditions. Bone-conduction headphones do not impair story comprehension and may leave the ear canal open making it a viable option for use while driving.


Author(s):  
Gang Chen ◽  
Wei-gong Zhang

Purpose – The purpose of this paper is to present a prototype simulation system for driving performance of an electromagnetic unmanned robot applied to automotive test (URAT) to solve that it is difficult and dangerous to online debug control program and to quickly obtain test vehicle dynamic performance. Design/methodology/approach – The driving performance of the electromagnetic URAT can be evaluated by the prototype simulation system. The system can simulate various driving conditions of test vehicles. An improved vehicle longitudinal dynamics model matching to the electromagnetic URAT is established. The proposed model has good real-time, and it is easy to implement. The displacement of throttle mechanical leg, brake mechanical leg, clutch mechanical leg and shift mechanical arm is used for the system input. Test vehicle speed and engine speed are used for the system output, and they are obtained by the computation of the established vehicle longitudinal dynamics model. Findings – Driving conditions simulation test and vehicle emission test are performed using a Ford Focus car. Simulation and experiment results show that the proposed prototype simulation system in the paper can simulate the driving conditions of actual vehicles, and the performance that electromagnetic URAT drives an actual vehicle is evaluated by the simulation system. Research limitations/implications – Future research will focus on improving the real time of the proposed simulation system. Practical implications – The autonomous driving performance of electromagnetic URAT can be evaluated by the proposed prototype simulation system. Originality/value – A prototype simulation system for driving performance of an electromagnetic URAT based on an improved vehicle longitudinal dynamics model is proposed in this paper, so that it can solve the difficulty and danger of online debugging control program, quickly obtaining the test vehicle performance.


Author(s):  
Lisa Graichen ◽  
Matthias Graichen ◽  
Josef F. Krems

Objective We observe the driving performance effects of gesture-based interaction (GBI) versus touch-based interaction (TBI) for in-vehicle information systems (IVISs). Background As a contributing factor to a number of traffic accidents, driver distraction is a significant problem for traffic safety. More specifically, visual distraction has a strong negative impact on driving performance and risk perception. Thus, the implementation of new interaction systems that use midair gestures to encourage glance-free interactions could reduce visual distraction among drivers. Methods In this experiment, participants drove a projection-based Vehicle-in-the-Loop. The projection-based technology combines a visual simulation with kinesthetic, vestibular, and auditory feedback from a car on a test track. While driving, participants used GBI or TBI to perform IVIS tasks. To investigate driving behavior related to critical driving situations and car-following maneuvers, vehicle data based upon longitudinal and lateral driving were collected. Results Participants reacted faster to critical driving situations when using GBI compared to TBI. For drivers using TBI, steering performance decreased and time headway to a preceding vehicle was higher. Conclusion Gestures provide a safe alternative to in-vehicle interactions. Moreover, GBI has fewer effects on driver distraction than TBI. Application Potential applications of this research include all in-vehicle interaction systems used by drivers.


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