Chapter 1. Individual Learner Differences and Instructed Language Learning: An Insoluble Conflict?

Author(s):  
D. Wolff
Author(s):  
Serpil Meri-Yilan

Virtual reality (VR) technology has recently started shaping learning, especially language learning, with the aim of immersing learners into a VR learning environment. However, because of the high system cost of fully immersive VR, desktop VR has been implemented and preferred in educational settings. Based on a constructivist approach, desktop VR has drawn attention to the need for learner autonomy and an authentic VR learning environment. Therefore, this chapter describes empirical research on desktop VR-based learning using a constructivist approach. The research examined university students' interaction and perceptions of learning in this kind of learning environment. Based on the empirical findings gathered from observations and interviews, this chapter has aimed to discuss not only the issues observed both in previous studies and in this chapter, but also additional issues such as scaffolding, self-paced learning, collaboration, and learner differences in order for learning to occur in a well-designed desktop VR learning environment.


Neofilolog ◽  
1970 ◽  
pp. 257-268
Author(s):  
Lesław Tobiasz

The article presents results of an inquiry made among the students of English philology who learn German mostly as L3 in addition to English as L2 in a special translation program. The inquiry shows through many examples that English is a source both for complex positive transfer into German as well of interference. The answers of the students indicate the very important role of individual characteristics in the process of language learning. The author concludes that effective leaning of a foreign language requires the use of individual learner strategies and appropriate reference to knowledge both in the mother tongue and in other foreign languages.


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