scholarly journals Approximating the Shapley Value Using Stratified Empirical Bernstein Sampling

Author(s):  
Mark A. Burgess ◽  
Archie C. Chapman

The Shapley value is a well recognised method for dividing the value of joint effort in cooperative games. However, computing the Shapley value is known to be computationally hard, so stratified sample-based estimation is sometimes used. For this task, we provide two contributions to the state of the art. First, we derive a novel concentration inequality that is tailored to stratified Shapley value estimation using sample variance information. Second, by sequentially choosing samples to minimize our inequality, we develop a new and more efficient method of sampling to estimate the Shapley value. We evaluate our sampling method on a suite of test cooperative games, and our results demonstrate that it outperforms or is competitive with existing stratified sample-based estimation approaches to computing the Shapley value.

2005 ◽  
Vol 07 (01) ◽  
pp. 63-72 ◽  
Author(s):  
M. J. ALBIZURI ◽  
J. ARIN ◽  
J. RUBIO

Lucas and Trall (1963) defined the games in partition function form as a generalization of the cooperative games with transferable utility. In our work we propose by means of an axiomatic characterization a solution for such games in partition function form. This solution will be a generalization of the Shapley value (1953).


Author(s):  
Bas Dietzenbacher ◽  
Peter Sudhölter

AbstractThis paper formally introduces Hart–Mas-Colell consistency for general (possibly multi-valued) solutions for cooperative games with transferable utility. This notion is used to axiomatically characterize the core on the domain of convex games. Moreover, we characterize all nonempty solutions satisfying individual rationality, anonymity, scale covariance, superadditivity, weak Hart–Mas-Colell consistency, and converse Hart–Mas-Colell consistency. This family consists of (a) the Shapley value, (b) all homothetic images of the core with the Shapley value as center of homothety and with positive ratios of homothety not larger than one, and (c) their relative interiors.


2019 ◽  
Vol 7 (1) ◽  
pp. 1-16
Author(s):  
Cui Liu ◽  
Hongwei Gao ◽  
Ovanes Petrosian ◽  
Juan Xue ◽  
Lei Wang

Abstract Irrational-behavior-proof (IBP) conditions are important aspects to keep stable cooperation in dynamic cooperative games. In this paper, we focus on the establishment of IBP conditions. Firstly, the relations of three kinds of IBP conditions are described. An example is given to show that they may not hold, which could lead to the fail of cooperation. Then, based on a kind of limit characteristic function, all these conditions are proved to be true along the cooperative trajectory in a transformed cooperative game. It is surprising that these facts depend only upon the individual rationalities of players for the Shapley value and the group rationalities of players for the core. Finally, an illustrative example is given.


2003 ◽  
Vol 57 (1) ◽  
pp. 49-65 ◽  
Author(s):  
E. Algaba ◽  
J. M. Bilbao ◽  
R. van den Brink ◽  
A. Jim�nez-Losada

2018 ◽  
Vol 249 ◽  
pp. 91-105
Author(s):  
Khaled Maafa ◽  
Lhouari Nourine ◽  
Mohammed Said Radjef

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