scholarly journals Co-designing with visually impaired people in the museum

2021 ◽  
pp. 53-64
Author(s):  
Eveline Almeida

This article aims to conduct an analysis of the use of co-design methodologies in accessibility projects for the visually impaired in museums. The article presents a discussion of the practices of participatory methodologies in museum projects, in particular the co-design approach. It proceeds with a comparative case study, analyzing articles that describe the implementation of co-design projects in museum and educational contexts. The purpose of this comparative study is to present different methods of co-design, what goals can be achieved by these methodologies and to analyze and compare the results and challenges found. The authors selected four co-design projects for this comparative study, analyzing their differences and similarities. The conclusion of this analysis is that participatory projects bring as a benefit not only the creation of new audiences, but the enrichment of the museum object itself, promoting new forms of enjoyment and acquisition of knowledge. This article aims to contribute to the development of future studies and projects on accessibility that may represent better

2021 ◽  
pp. 53-64
Author(s):  
Eveline Almeida

This article aims to conduct an analysis of the use of co-design methodologies in accessibility projects for the visually impaired in museums. The article presents a discussion of the practices of participatory methodologies in museum projects, in particular the co-design approach. It proceeds with a comparative case study, analyzing articles that describe the implementation of co-design projects in museum and educational contexts. The purpose of this comparative study is to present different methods of co-design, what goals can be achieved by these methodologies and to analyze and compare the results and challenges found. The authors selected four co-design projects for this comparative study, analyzing their differences and similarities. The conclusion of this analysis is that participatory projects bring as a benefit not only the creation of new audiences, but the enrichment of the museum object itself, promoting new forms of enjoyment and acquisition of knowledge. This article aims to contribute to the development of future studies and projects on accessibility that may represent better


Author(s):  
Piyush Aggarwal ◽  
Gaurav Luthra ◽  
Zahir Koradia ◽  
Aaditeshwar Seth ◽  
Pranay Gadodia ◽  
...  

Author(s):  
Fernanda Jorge Guimarães ◽  
António Luís Rodrigues Faria Carvalho ◽  
Paulo César Almeida ◽  
Lorita Marlena Freitag Pagliuca

Author(s):  
Paola Manquillo-Manquillo ◽  
Katerina Psegiannaki

The objective of this chapter was to assess the impact that haptic tools have on the experience of people with some kind of visual impairment when accessing a building. The analysis was performed through the application of a case study carried out in the facilities of the Center for Teleinformatics and Industrial Production of the National Learning Service in Popayán, Colombia with the participation of five people. Taking into account the principles of universal design, the analysis considered people with total blindness, partial blindness, and people without visual limitation. Participants provided feedback and insights on their experience locating the designated area with and without the support of defined haptic tools. The study resulted in a set of drawbacks that influence the location of visually impaired people. Such findings can be taken into account by people who wish to make projects of access to physical spaces of visually impaired people.


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