Rapid and Adaptive Quadrilateral Mesh Generation Algorithm from Dense Point Cloud

2019 ◽  
Vol 31 (1) ◽  
pp. 39
Author(s):  
Yongchuan Zheng ◽  
Boliang Guan ◽  
Shujin Lin ◽  
Xiaonan Luo ◽  
Ruomei Wang
2016 ◽  
Vol 8 (5) ◽  
pp. 381 ◽  
Author(s):  
Zhenfeng Shao ◽  
Nan Yang ◽  
Xiongwu Xiao ◽  
Lei Zhang ◽  
Zhe Peng

Author(s):  
E. K. Stathopoulou ◽  
S. Rigon ◽  
R. Battisti ◽  
F. Remondino

Abstract. Mesh models generated by multi view stereo (MVS) algorithms often fail to represent in an adequate manner the sharp, natural edge details of the scene. The harsh depth discontinuities of edge regions are eventually a challenging task for dense reconstruction, while vertex displacement during mesh refinement frequently leads to smoothed edges that do not coincide with the fine details of the scene. Meanwhile, 3D edges have been used for scene representation, particularly man-made built environments, which are dominated by regular planar and linear structures. Indeed, 3D edge detection and matching are commonly exploited either to constrain camera pose estimation, or to generate an abstract representation of the most salient parts of the scene, and even to support mesh reconstruction. In this work, we attempt to jointly use 3D edge extraction and MVS mesh generation to promote edge detail preservation in the final result. Salient 3D edges of the scene are reconstructed with state-of-the-art algorithms and integrated in the dense point cloud to be further used in order to support the mesh triangulation step. Experimental results on benchmark dataset sequences using metric and appearance-based measures are performed in order to evaluate our hypothesis.


2020 ◽  
Vol 79 (29-30) ◽  
pp. 20561-20578
Author(s):  
Boliang Guan ◽  
Shujin Lin ◽  
Ruomei Wang ◽  
Fan Zhou ◽  
Xiaonan Luo ◽  
...  

2020 ◽  
Vol 6 (1) ◽  
Author(s):  
Annika Niemann ◽  
Bernhard Preim ◽  
Sylvia Saalfeld

AbstractWe present a mesh generation algorithm which is able to produce smooth meshes from point clouds derived from histological slices. In this work, the shrinking tube mesh generation is used on histologic images depicting pathologic vessels. Our mesh generation is modeled after the behaviour of a shrinking tube. A start shape is fitted iteratively to the point cloud. The presented algorithm was successfully used to generate meshes of the inner and outer contour from vessels in histologic images. While histologic slices have a high in-plane resolution, the large slice distance and deformations during tissue deformations are challenging for 3D model generation.


Author(s):  
Louis Wiesmann ◽  
Andres Milioto ◽  
Xieyuanli Chen ◽  
Cyrill Stachniss ◽  
Jens Behley
Keyword(s):  

2021 ◽  
Vol 387 ◽  
pp. 114146
Author(s):  
Xiaopeng Zheng ◽  
Yiming Zhu ◽  
Wei Chen ◽  
Na Lei ◽  
Zhongxuan Luo ◽  
...  

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