Integrated-Services Architecture for Internet Multimedia Applications

Author(s):  
Zhonghua Yang ◽  
Yanyan Yang ◽  
Yaolin Gu ◽  
Robert Gay

The Internet has gone from near invisibility to near ubiquity and penetrated into every aspect of society in the past few years (Department of Commerce, 1998). The application scenarios have also changed dramatically and now demand a more sophisticated service model from the network. In the early 1990s, there was a large-scale experiment in sending digitized voice and video across the Internet through a packet-switched infrastructure (Braden, Clark, & Shenker, 1994). These highly visible experiments have depended upon three enabling technologies: (a) Many modern workstations now come equipped with built-in multimedia hardware, (b) IP multicasting, which was not yet generally available in commercial routers, is available, and (c) highly sophisticated digital audio and video applications have been developed. It became clear from these experiments that an important technical element of the Internet is still missing: Real-time applications often do not work well across the Internet. The Internet, as originally conceived, offers only a very simple quality-of-service (QoS), point-to-point, best-effort data delivery. However, for a real-time application, there are two aspects of the problem with using this service model. If the sender and/or receiver are humans, they simply cannot tolerate arbitrary delays; on the other hand, if the rate at which video and audio arrive is too low, the signal becomes incomprehensible. To support real-time Internet applications, the service model must address those services that relate most directly to the time of delivery of data. Real-time applications like video and audio conferencing typically require stricter guarantees on throughput and delay. The essence of real-time service is the requirement for some service guarantees in terms of timing. In response to these demands of real-time multimedia applications, the Internet Engineering Task Force (IETF) has significantly augmented the Internet protocol stack based on the Internet integrated-services model, which is the focus of this article.

2008 ◽  
pp. 809-817
Author(s):  
Z. Yang ◽  
Y. Yang ◽  
Y. Gu ◽  
Robert Gay

The Internet has gone from near invisibility to near ubiquity and penetrated into every aspect of society in the past few years (Department of Commerce, 1998). The application scenarios have also changed dramatically and now demand a more sophisticated service model from the network. In the early 1990s, there was a large-scale experiment in sending digitized voice and video across the Internet through a packet-switched infrastructure (Braden, Clark, & Shenker, 1994). These highly visible experiments have depended upon three enabling technologies: (a) Many modern workstations now come equipped with built-in multimedia hardware, (b) IP multicasting, which was not yet generally available in commercial routers, is available, and (c) highly sophisticated digital audio and video applications have been developed. It became clear from these experiments that an important technical element of the Internet is still missing: Real-time applications often do not work well across the Internet. The Internet, as originally conceived, offers only a very simple quality-of-service (QoS), point-to-point, best-effort data delivery. However, for a real-time application, there are two aspects of the problem with using this service model. If the sender and/or receiver are humans, they simply cannot tolerate arbitrary delays; on the other hand, if the rate at which video and audio arrive is too low, the signal becomes incomprehensible. To support real-time Internet applications, the service model must address those services that relate most directly to the time of delivery of data. Real-time applications like video and audio conferencing typically require stricter guarantees on throughput and delay. The essence of real-time service is the requirement for some service guarantees in terms of timing. In response to these demands of real-time multimedia applications, the Internet Engineering Task Force (IETF) has significantly augmented the Internet protocol stack based on the Internet integrated-services model, which is the focus of this article.


2008 ◽  
pp. 1781-1788
Author(s):  
Christos Bouras ◽  
Apostolos Gkamas ◽  
Dimitris Primpas ◽  
Kostas Stamos

The heterogeneous network environment that Internet provides to real time applications as well as the lack of sufficient QoS (Quality of Service) guarantees, many times forces applications to embody adaptation schemes in order to work efficiently. In addition, any application that transmits data over the Internet should have a friendly behaviour towards the other flows that coexist in today’s Internet and especially towards the TCP flows that comprise the majority of flows. We define as TCP friendly flow, a flow that consumes no more bandwidth than a TCP connection, which is traversing the same path with that flow (Pandhye 1999).


Author(s):  
Christos Bouras ◽  
Apostolos Gkamas ◽  
Dimitris Primpas ◽  
Kostas Stamos

The heterogeneous network environment that Internet provides to real time applications as well as the lack of sufficient QoS (Quality of Service) guarantees, many times forces applications to embody adaptation schemes in order to work efficiently. In addition, any application that transmits data over the Internet should have a friendly behaviour towards the other flows that coexist in today’s Internet and especially towards the TCP flows that comprise the majority of flows. We define as TCP friendly flow, a flow that consumes no more bandwidth than a TCP connection, which is traversing the same path with that flow (Pandhye 1999).


2021 ◽  
Author(s):  
Wei Lu

This thesis explores a technique for the fusion of streamed audio and video services for real-time applications. It discusses certain novel techniques used to overcome the problems with video and audio synchronization over the Internet of a tele-bot. We have developed a demonstration called the WAX, at the Network-Centric Applied Research Team (N-CART) laboratory located within the School of Computer Science at Ryerson University. WAX is equipped with an onboard camera and a microphone, as well as a 2.4 GHz wireless transceiver for transmitting video and audio feeds, and at the same time receiving commands from the WAX robot server. By launching a web browser and loading the Java client applets, a user can see as well as hear what is around WAX in near real-time, while being able to move the robot around its environment.


2021 ◽  
Author(s):  
Wei Lu

This thesis explores a technique for the fusion of streamed audio and video services for real-time applications. It discusses certain novel techniques used to overcome the problems with video and audio synchronization over the Internet of a tele-bot. We have developed a demonstration called the WAX, at the Network-Centric Applied Research Team (N-CART) laboratory located within the School of Computer Science at Ryerson University. WAX is equipped with an onboard camera and a microphone, as well as a 2.4 GHz wireless transceiver for transmitting video and audio feeds, and at the same time receiving commands from the WAX robot server. By launching a web browser and loading the Java client applets, a user can see as well as hear what is around WAX in near real-time, while being able to move the robot around its environment.


2011 ◽  
Vol 338 ◽  
pp. 796-799
Author(s):  
Wei Chang Feng

E-Yuan multimedia system is developed for the rich audio and video resource on the Internet and on its server side, it can automatically search and integration of network video and audio resources, and send to the client side for the user in real-time broadcast TV viewing, full use of remote control operation, Simply it’s a very easy to use multimedia system. This article introduces its infrastructure, main technical ideas and you can also see some details about server side and client side. At the same time, the improvement on how to collect and integrate video resources is comprehensively elaborated.


1998 ◽  
pp. 354-388 ◽  
Author(s):  
S. Rudkin ◽  
A. Grace ◽  
M. W. Whybray

1970 ◽  
Vol 8 (1-2) ◽  
pp. 197-210
Author(s):  
Simeon Ozuomba ◽  
Gloria A. Chukwudebe

This Article was RETRACTED on 22/07/2011 at the request of the authors because the paper has already been published in another journal in Nigeria. - Editor, JIEIn this paper, Guaranteed Services Token (GuST) protocol for integrated services networks which can efficiently support diverse traffic consisting of hard and soft real-time traffic along with non-real-time traffic is proposed. This is to meet the increasing demand for better performance of real time communications required by distributed multimedia applications, process control, factory automation, etc.For some time now, timed-token protocols have become the preferred Medium Access Control (MAC) protocol for supporting modern real-time systems. However, the existing timed-token protocols have been studied, and inefficiencies discovered with the way asynchronous traffic is handled. GuST employs the timed-token mechanisms in the Timely-Token protocol along with that of Budget Sharing Token (BuST) protocol. We discussed some bounds on the behavior of GuST protocol. In particular, we show that the token is never late, and the transmission of asynchronous traffic is guaranteed. We also compared GuST protocol against the Timely-Token protocol and the BuST protocol. Our comparison focuses on the ability of those protocols to support synchronous and asynchronous traffic. We demonstrated that the performance achieved by GuST is better than Timely-Toke n and BuST protocols especially for a system with light load of real-time traffic but with heavy load of non-real-time traffic. GuST protocol can be incorporated into the Ethernet network to provide real-time performance guarantees to multimedia applications. It can also be used to improve on the throughput of the Profibus which is a Fieldbus network standard.Keywords: Timed-Token Protocol; Ethernet; Timely-Token Protocol; Budget Sharing Token Protocol; Integrated Services Networks; Real-Time Traffic; Non-Real-Time Traffic; Media Access Control (MAC); GuST: Guaranteed; Services Token protocolDOI: http://dx.doi.org/10.3126/jie.v8i1-2.5112Journal of the Institute of Engineering Vol. 8, No. 1&2, 2010/2011Page: 197-210Uploaded Date: 20 July, 2011


2003 ◽  
Vol 91 (7) ◽  
pp. 1086-1104 ◽  
Author(s):  
M.A. El-Gendy ◽  
A. Bose ◽  
K.G. Shin

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