Introduction to Python and Its Statistical Applications

Author(s):  
Siyu Shi

This chapter introduces the history of Python and its IDEs (integrated development environment) and code editors as developing environment. The history tells how Python started from ABC programming language in the Netherlands to a community with developers from different areas, and later became one of the most popular programming languages in the world. Popular IDEs and Code Editor for professional developers and beginners are also introduced with their advantages and disadvantages. Later in this chapter, the authors introduce Python libraries, which could be used in statistical analysis, and give out a simple case on how these methods can be applied.

2019 ◽  
Author(s):  
Budiman

During this period continued to develop computer software, programming language was no exception. At the start of the era of low level programming languages, then developed a high level programming language. It is characterized by the appearance of a method of programming offered by a programming language, that is, object-oriented programming (OOP). IDE (Integrated Development Environment) is a computer program that has some facilities that are required in the development of the software. The purpose of the IDEA is to provide all the necessary utilities in building software. As for the type of software text editor that can be used to manipulate the source code hereinafter referred to as the source code of programming languages such as Ultraedit, JediEdit, ClearEdit, cEdit, the Golden Pen, and so on. PuniEdit software is a text-based editor software that can simplify the user through correction, insertion, and modification of the source code. PuniEdit software is built using Borland Delphi 7.0 and SynEdit component. This software can be used for the Pascal programming language, C++ and HTML. In addition, the software PuniEdit can perform management of the token. This PuniEdit software, the user can clearly see every occurrence of the type of token as keywords (reserved word), identifier, operator, and so on.Keywords: Source code, programming language, source code is scanned.


2000 ◽  
Vol 10 (4) ◽  
pp. 353-395 ◽  
Author(s):  
MANUEL SERRANO

The Bee is an integrated development environment for the Scheme programming language. It provides the user with a connection between Scheme and the C programming language, a symbolic debugger, a profiler, an interpreter, an optimizing compiler that delivers stand alone executables, a source file browser, a project manager, user libraries and online documentation. This article details the facilities of the Bee, its user interface, and presents an overview of the implementation of its main components.


Author(s):  
André Riboira ◽  
Rui Rodrigues ◽  
Rui Abreu ◽  
José Campos

Automated debugging techniques based on statistical analysis of historical test executions data have recently received considerable attention due to their diagnostic capabilities. However, the tools that materialize such techniques suffer from a common, rather important shortcoming: the lack of effective diagnostic reports’ visualizations. This limitation prevents the wide adoption of such tools, as it is difficult to understand the diagnostic reports yielded by them. To fill this gap, the authors propose a framework for integrating interactive visualizations of automatic debugging reports in a popular development environment (namely, the Eclipse integrated development environment). The framework, coined GZoltar, provides several important features to aid the developer’s efficiency to find the root cause of observed failures quickly, such as direct links to the source code editor. Furthermore, the authors report on the results of a user study conducted to assess GZoltar‘s effectiveness.


2018 ◽  
pp. 8-12 ◽  
Author(s):  
D. A. Slinkin

The article examines the LEGO MINDSTORMS EV3 robotic platform, the advantages and disadvantages of LEGO MINDSTORMS Education EV3 development environment, the possibilities of programming a robot using  alternative programming languages and thirdparty firmware. Particular attention is paid to the RubiRobot authoring project and the RubiRobotLib software library which allows developing programs for LEGO MINDSTORMS EV3 on the Free Pascal programming language.


In today’s world, many artificial intelligence applications developed using programming languages like Python, R and so on. Each language comes with its own programming structure and syntactical forms. Programmers are broadly classified into three categories namely, novice users, knowledge intermittent and expert one. For novice users, it is always a challenge to write a code without typographic errors though users know theoretical knowledge of Programming language, its structure and syntax as well as logic of program. Therefore, this paper explores use of voice recognition technique in the field of programming, specifically for writing program with Python programming language. In experimental analysis, it found helpful for new Python programmers and provide new learning curve for programmers wherein beginner can experience hassle free program writing. This paper adds new way of creating interest in beginners for judging their coding paradigm understanding and explore one of the area for user experience field for better programming Integrated Development Environment Development (IDE).


Author(s):  
Áki J. Láruson ◽  
Floyd A. Reed

This chapter is a primer on getting started with the R language. It provides a brief background and history of R and a guide to downloading and installing R on three different operating systems (Windows, Mac, and Linux). It also gives an introduction to the Comprehensive R Archive Network (CRAN), the installation and use of the RStudio Integrated Development Environment (IDE), the basic commands concerning saving code that’s been written, and changing working directories.


Author(s):  
Elly Mufida ◽  
Martini Martini ◽  
Ady Hermawan

Saat ini banyak orang tua memberikan fasilitas smartphone pada anaknya dengan alasan agar komunikasi antara mereka tetap terjaga, terutama bagi orang tua yang sibuk dengan karirnya. Namun sayangnya, kecendrungan anak-anak untuk memilih bermalas-malasan dengan smartphone yang dimiliki dibandingkan dengan melaksanakan kewajiban mereka. Sehingga smartphone yang harusnya memberikan manfaat positif justru menjadikan perilaku anak cenderung mengarah ke hal yang negatif. Oleh karena itu, dibutuhkan sebuah aplikasi mobile untuk orang tua dan anak yang dapat membantu mengurangi perilaku negatif anak menjadi ke arah yang lebih positif. Metode waterfall digunakan untuk pembangun aplikasi ini. Sedangkan untuk pembuatan aplikasi ini, penulis memilih Android Studio sebagai Integrated Development Environment (IDE) untuk pengembangan aplikasi. Aplikasi Parenting berbasis Android ini dapat membantu orang tua dalam pembentukan perilaku positif anak disamping kesibukannya. Pada aplikasi ini, orang tua dapat memberikan daftar tugas yang harus diselesaikan olah anak dengan rentang waktu tertentu. Pada login anak, anak dapat memberikan status tugas yang telah diberikannya. Jika anak telah menyelesaikan tugasnya, orang tua dapat memeriksa dan memberikan skor tugas tersebut, dimana skor tersebut akan terakumulasi. Pada posisi skor tertentu, orang tua dapat memberikan reward kepada anaknya


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